Dungeon Crawl Stone Soup version 0.32-a0-2096-g3ec762b4b6 (webtiles) character file. Game seed: 9068941439650553190 14 Marronie the Slasher (level 2, 0/24 HPs) Began as a Coglin Monk on Aug 14, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:05 (176 turns). Marronie the Slasher(Coglin Monk) Turns: 176, Time: 00:01:06 Health: 0/24 AC: 2 Str: 11 XL: 2 Next: 45% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion {Goro} rCold . . . e - +0 dagger {Suthep} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -2), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Goro} e - a +0 dagger (offhand) {Suthep} Missiles f - 3 poisoned darts (quivered) Armour b - a +0 robe (worn) d - an orb of light Skills: + Level 3.1 Fighting * Level 3.3 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17822 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You feel sick. The adder barely misses you. The adder bites you. You're too confused to move! You feel less invigorated. You feel less confused. You feel sick. The adder bites you. You miss the adder with your +0 falchion. The adder is heavily wounded. You hit the adder with your +0 dagger. You feel sick. The adder barely misses you. You barely miss the adder with your +0 dagger. The adder is severely wounded. You barely miss the adder with your +0 falchion. You feel sick. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder with your +0 dagger. The adder is severely wounded. You closely miss the adder with your +0 falchion. You feel sick. The adder misses you. You closely miss the adder with your +0 dagger. The adder is severely wounded. You closely miss the adder with your +0 falchion. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder with your +0 dagger. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 2! You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.. #.# #.# #.# #.# #.# ###†### #....@# #.#.#.# # #.#†# #.#.#.# #...#.# ###.....### ......<<..+ ##.)....### #....### There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:1) A goblin (D:1) A ball python (D:1) 3 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 175 | D:3 | Reached XP level 2. HP: 2/24 MP: 2/2 175 | D:3 | HP: 1/24 [poisoned by an adder] 176 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_cross D:2: layout_basic D:3: layout_loops_corners, kennysheep_generic_room_5, uniq_terence Action || total ---------------------------++------- Melee: Falchion || 21 Dagger || 12 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 174 | 3 | 0 | 95 | 3 | 59.0 | Dungeon | 177 | 174 | 3 | 0 | 95 | 3 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts D:3: 24 daAuts D:2: 15 daAuts