Dungeon Crawl Stone Soup version 0.32-a0-2095-g86e73b92f4 (webtiles) character file. Game seed: 12883208907248039820 1 Marronie the Slasher (level 1, -3/18 HPs) Began as a Coglin Monk on Aug 14, 2024. Slain by Terence ... wielding a +0 falchion (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (24 turns). Marronie the Slasher(Coglin Monk) Turns: 24, Time: 00:00:18 Health: -3/18 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Gladwin} rCold . . . e - +0 war axe {Iseul} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Gladwin} e - a +0 war axe (offhand) {Iseul} Armour b - a +0 robe (worn) d - an orb of light Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11974 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You continue removing your orb of light. x4 You finish removing your orb of light. You start attuning to your weapon. You continue attuning to your +0 war axe. x5 You finish attuning to your +0 war axe. You welcome your +0 war axe "Iseul" into your grasp. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. Terence, a hobgoblin and a rat come into view. Found a pink potion. Terence shouts! The rat squeaks loudly. Okay, then. You aren't carrying any scrolls. Unknown command. The hobgoblin shouts! You hit Terence with your +0 war axe. Terence is lightly wounded. You barely miss Terence with your +0 falchion. Terence barely misses you. You completely miss Terence with your +0 falchion. Terence is lightly wounded. You closely miss Terence with your +0 war axe. Terence barely misses you. You barely miss Terence with your +0 falchion. Terence is lightly wounded. You closely miss Terence with your +0 war axe. You hit the hobgoblin with your +0 war axe. You kill the hobgoblin! Terence completely misses you. You hit Terence but do no damage. Terence is lightly wounded. You barely miss Terence with your +0 war axe. Terence hits you with a +0 falchion! The rat bites you. Terence hits you with a +0 falchion! Ouch! That really hurt! You die... Terence says, "And stay out!" #.. .# .. ..# .#...# ####.#.... ##........# ##.........# #........... #...@@...... #....r...... ##.........# ##...#...## ######### You could see Terence and a rat. Vanquished Creatures A hobgoblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 19 | D:2 | Noticed Terence 24 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Falchion || 4 War axe || 4 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 19 | 5 | 0 | 0 | 2 | 12.0 | Dungeon | 24 | 19 | 5 | 0 | 0 | 2 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts D:2: 5 daAuts