Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 9584020551325891306 189 Marronie the Slasher (level 5, -6/42 HPs) Began as a Coglin Monk on Aug 13, 2024. Mangled by a crocodile zombie (13 damage) ... in an ossuary. The game lasted 00:02:48 (586 turns). Marronie the Slasher(Coglin Monk) Turns: 586, Time: 00:02:48 Health: -6/42 AC: 2 Str: 12 XL: 5 Next: 68% Magic: 5/5 EV: 12 Int: 9 God: Gold: 45 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 falchion {Yuxuan} rCold . . . c - +2 dagger (speed) {Bonhwa} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Yuxuan} c - a +2 dagger of speed (offhand) {Bonhwa} Missiles e - 2 boomerangs (quivered) Armour b - a +0 robe (worn) d - an orb of light Scrolls f - 2 scrolls of teleportation {unknown} Skills: + Level 4.3 Fighting * Level 4.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23589 Ossuary (1/1) Zot: 5823 Temple: D:4-7 Altars: Annotations: D:5 3 runed translucent doors, PBD's ghost, novice DsFi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile zombie is almost destroyed. You hit the crocodile zombie with your +0 falchion. You destroy the crocodile zombie! You start resting. A crocodile zombie comes into view. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - crocodile zombie Aim: a crocodile zombie (wandering, hasn't noticed you, 72% to hit) You throw a boomerang. The boomerang hits the crocodile zombie. The crocodile zombie is lightly damaged. You are too injured to fight recklessly! You slash the crocodile zombie with your +0 falchion! The crocodile zombie is moderately damaged. You hit the crocodile zombie with your +2 dagger of speed. The crocodile zombie bites you! The crocodile zombie drags you backwards! You hit the crocodile zombie but do no damage. The crocodile zombie is moderately damaged. You hit the crocodile zombie with your +2 dagger of speed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You hit the crocodile zombie with your +0 falchion. The crocodile zombie is heavily damaged. You hit the crocodile zombie with your +2 dagger of speed. You slash the crocodile zombie with your +0 falchion! The crocodile zombie is severely damaged. You hit the crocodile zombie with your +2 dagger of speed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You closely miss the crocodile zombie with your +0 falchion. The crocodile zombie is almost destroyed. You hit the crocodile zombie with your +2 dagger of speed. You barely miss the crocodile zombie with your +0 falchion. The crocodile zombie is almost destroyed. You hit the crocodile zombie but do no damage. The crocodile zombie bites you! You die... ~.# ..+ #.# #.+ +.# #.+ ###.### #.'.@Z# #####.### #∩..#.'.# #.∩.'.### #...#.+ #####.# ..+ #+# You could see a crocodile zombie. Vanquished Creatures A phantom (D:5) 2 bullfrog zombies (Ossuary) A crocodile zombie (Ossuary) A mummy (Ossuary) 5 orcs (D:5) A ball python (D:1) 2 goblins 3 kobolds A frilled lizard (D:2) 2 goblin zombies (D:5) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 107 | D:2 | You fall into a shaft and drop 2 floors! 158 | D:5 | Entered Level 5 of the Dungeon 162 | D:5 | Noticed a centaur 162 | D:5 | Noticed a hound 166 | D:5 | Noticed PBD's ghost (novice DsFi) 169 | D:5 | Noticed an orc wizard 173 | D:5 | Found a runed translucent gate. 173 | D:5 | Found a runed translucent gate. 174 | D:5 | Found a runed translucent gate. 175 | D:5 | Noticed an iguana 228 | D:5 | Reached XP level 2. HP: 19/24 MP: 2/2 273 | D:5 | Noticed a phantom 282 | D:5 | Found a sand-covered staircase. 291 | D:5 | HP: 1/24 [phantom (5)] 295 | D:5 | Killed a phantom 296 | D:5 | Reached skill level 1 in Stealth 296 | D:5 | Reached XP level 3. HP: 13/30 MP: 3/3 296 | D:5 | Reached XP level 4. HP: 16/37 MP: 4/4 405 | Ossuary | Entered an ossuary 485 | Ossuary | Reached XP level 5. HP: 42/42 MP: 5/5 586 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c D:4: layout_basic, nicolae_elyvilon_peaceful_grove, nicolae_tso_swordbearing_angel, minmay_temple_entry_statues_pillars, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_stone_trees_large D:5: layout_loops_ring, kennysheep_slug_shrine, enter_ossuary_4, gammafunk_ghost_split Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.9 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 35 | 42 || 77 Hand axe | 14 | 4 || 18 Dagger | | 40 || 40 Throw: Boomerang | | 7 || 7 Use: Scroll | 3 | || 3 Potion | 2 | || 2 Stab: Sleeping | | 2 || 2 Armour: Robe | 27 | 17 || 44 Dodge: Dodged | 19 | 15 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 587 | 481 | 106 | 123 | 57 | 5 | 117.4 | Dungeon | 410 | 304 | 106 | 0 | 52 | 4 | 102.5 | Ossuary | 176 | 176 | 0 | 123 | 5 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 251 daAuts Ossuary: 176 daAuts D:1: 93 daAuts D:4: 50 daAuts D:2: 15 daAuts