Marronie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -4, D:1) a frilled lizard corpse (skeletalised by now) (3, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -11, D:2) a +0 dagger 7 stones a goblin corpse (skeletalised by now) (1, -1, D:2) a frilled lizard corpse (skeletalised by now) (2, -12, D:2) a +0 orcbow (2, -1, D:2) a bat corpse (skeletalised by now) (3, -3, D:2) a +0 robe (4, -1, D:2) a bat corpse (skeletalised by now) (8, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -7, D:3) an orb of light a +0 robe (5, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:3) a +0 ring mail (7, -5, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (6, -35, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (7, -21, D:4) a +0 leather armour (10, -28, D:4) a +0 robe (11, -10, D:4) a +0 dagger a +0 dagger a +0 club a goblin skeleton (12, -33, D:4) a +3 whip of holy wrath {Sizwe} a goblin skeleton (13, -10, D:4) a +2 dagger of freezing a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (14, -10, D:4) a +0 club (14, -9, D:4) a +0 trident of protection a +0 animal skin (21, -39, D:4) a +0 robe (28, -3, D:4) a +4 ring of slaying (29, -3, D:4) an amulet of the acrobat (35, -28, D:4) a stone (36, -27, D:4) a bat corpse (skeletalised by now) (36, -13, D:4) the +1 spear of the Magi {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (37, -25, D:4) a bat corpse (skeletalised by now) (38, -26, D:4) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (39, -38, D:4) a +0 leather armour (40, -26, D:4) an adder corpse (skeletalised by now) (40, -18, D:4) a +1 dagger of electrocution {Balvinder} Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (11, -28, D:5) a wyvern skeleton (14, -3, D:5) a +0 robe (18, -19, D:5) a +0 club a +0 club a +0 flail a +0 spear a gnoll skeleton (24, -6, D:5) a +0 short sword (24, -3, D:5) a hound skeleton (26, -9, D:5) a +0 rapier (26, -2, D:5) a +0 trident (27, -4, D:5) a +0 leather armour a +0 robe a +2 dagger of speed a +0 dagger (38, -8, D:5) an adder skeleton (38, -7, D:5) 8 stones (44, 0, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -4, D:6) a poisoned dart (6, -1, D:6) a potion of invisibility (7, -1, D:6) a poisoned dart (7, 3, D:6) a water moccasin corpse (8, -2, D:6) a poisoned dart