Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 16, D:1) a +0 club (10, 3, D:1) a +0 club (10, 22, D:1) a +0 club (14, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 37, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (20, -1, D:1) a +0 dagger (24, 28, D:1) a ball python skeleton (28, 18, D:1) a +0 spear (29, 16, D:1) a +0 dagger a goblin skeleton (33, -18, D:1) a bat skeleton (36, -17, D:1) a +0 dagger a goblin skeleton a ball python skeleton (36, -16, D:1) a hobgoblin skeleton (38, -17, D:1) a frilled lizard skeleton (49, -10, D:1) a hobgoblin corpse (skeletalised by now) (50, 21, D:1) a +0 dagger (52, -9, D:1) a +0 whip (53, 7, D:1) 4 stones (55, 6, D:1) a bat skeleton (63, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (10, 11, D:2) an adder corpse (skeletalised by now) (13, 36, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (13, 38, D:2) 5 boomerangs (14, 4, D:2) a +0 short sword (17, 49, D:2) a jackal corpse (skeletalised by now) (19, 10, D:2) a bat skeleton (22, 12, D:2) 2 stones a +0 whip a kobold skeleton (22, 42, D:2) a parchment of Poisonous Vapours (24, 41, D:2) 4 boomerangs (30, 46, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (33, 37, D:2) a +0 club a goblin skeleton (35, 8, D:2) a +1 flail of distortion (35, 9, D:2) a +0 spear a +0 spear (35, 11, D:2) an adder skeleton (35, 17, D:2) a frilled lizard skeleton (35, 35, D:2) a +0 club (39, 16, D:2) a rat skeleton (49, 42, D:2) 3 large rocks (53, 0, D:2) a +0 club (53, 1, D:2) a +0 club (58, 2, D:2) a +0 spear a gnoll corpse (skeletalised by now) (58, 3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (11, -15, D:3) a +0 club a +0 spear a goblin skeleton a gnoll skeleton (11, -14, D:3) a +0 club (11, -13, D:3) a +0 flail (14, -13, D:3) a +0 club (19, -7, D:3) a +0 dagger a +0 leather armour a +0 mace a +0 dagger a +0 short sword an orc skeleton an orc skeleton (19, -6, D:3) a +0 dagger (20, -8, D:3) a +0 flail (24, 7, D:3) a +0 club an orc corpse (skeletalised by now) (28, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -15, D:3) a rat skeleton (42, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (8, -31, D:4) a +0 falchion (8, 7, D:4) a +0 war axe (23, -31, D:4) a +0 flail (28, -12, D:4) a +0 dagger (29, 7, D:4) a +0 leather armour (39, -18, D:4) a +0 giant club a howler monkey skeleton (40, 1, D:4) a hobgoblin skeleton (42, 2, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (44, -10, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (9, 20, D:5) a +0 war axe a +0 flail an orc skeleton (9, 21, D:5) a +0 chain mail a +0 whip an orc skeleton (10, -4, D:5) a +0 leather armour (10, 19, D:5) a +0 club an iguana skeleton (15, 4, D:5) a +0 chain mail (17, 26, D:5) a +0 leather armour (18, 31, D:5) a +0 plate armour (21, 18, D:5) a +0 dagger of freezing (30, -9, D:5) a +2 great mace of concussion (31, 9, D:5) the human skeleton of Prince Ribbit (36, 20, D:5) a quill talisman (42, 2, D:5) 16 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, -42, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (4, -40, D:6) a +0 robe (4, -38, D:6) a +0 short sword (5, -33, D:6) a yak corpse (skeletalised by now) (6, -33, D:6) a yak corpse (skeletalised by now) (6, -26, D:6) a +0 whip a +3 spear a gnoll skeleton (6, -25, D:6) a +0 club a +0 flail a +0 whip a +0 leather armour a gnoll skeleton (7, -25, D:6) a +0 club a gnoll skeleton (16, 3, D:6) a staff of alchemy (20, -4, D:6) a +0 orcbow (23, -13, D:6) a +0 shortbow (23, -12, D:6) an orb of glass (28, -11, D:6) a +0 short sword (28, 11, D:6) a +0 giant club (31, -34, D:6) a hound skeleton (36, -12, D:6) an orb of energy (36, -5, D:6) a +0 spear a gnoll corpse (skeletalised by now) (37, -10, D:6) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (38, -14, D:6) a +0 robe (38, -9, D:6) a +0 spear (39, -20, D:6) a +0 giant club a +0 flail a gnoll corpse (skeletalised by now) (39, -18, D:6) a +0 spear (39, -14, D:6) a +2 hand axe of venom a +0 flail an orc skeleton an orc skeleton (40, -21, D:6) a +0 pair of gloves (41, -34, D:6) an orb of attunement (42, -11, D:6) a +0 flail (43, -12, D:6) a +0 giant spiked club a +0 mace a +0 ring mail an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -15, D:6) a +0 short sword 8 poisoned darts (45, -15, D:6) a +2 hand axe of electrocution a +0 leather armour an orc corpse (skeletalised by now) (45, -2, D:6) a +0 club a +0 dagger a +2 dagger of draining a +0 whip a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (46, -21, D:6) a +1 whip of electrocution (46, -4, D:6) a +2 hand axe of electrocution an orc skeleton (46, -3, D:6) a +0 giant spiked club an ogre skeleton (47, -15, D:6) a +0 club a gnoll skeleton (47, -12, D:6) a +2 spear of venom a +0 ring mail a gnoll skeleton (48, -21, D:6) a +0 mace a +0 giant club a +0 halberd an orc skeleton a gnoll skeleton (48, -15, D:6) a +0 flail a gnoll skeleton (49, -21, D:6) 6 boomerangs (49, -8, D:6) a +0 giant club (51, -40, D:6) a +0 giant club an ogre skeleton an adder skeleton (51, -22, D:6) a human skeleton (52, -11, D:6) a +3 spear a gnoll skeleton (52, -9, D:6) a +0 dagger a kobold skeleton (52, -8, D:6) a +0 war axe (52, -5, D:6) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (53, -18, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a yak skeleton (6, 6, D:7) a yak skeleton (21, -15, D:7) a +0 flail (22, -16, D:7) a +0 spear a gnoll skeleton (23, -16, D:7) a +0 spear a +0 scale mail (23, -15, D:7) a +0 flail a gnoll skeleton (23, 13, D:7) a +0 flail of protection an orc skeleton (47, -18, D:7) a +0 hand axe a +0 ring mail (51, -19, D:7) a +4 dagger a +0 robe (52, -18, D:7) a +0 short sword Level 8 of the Dungeon (6, -8, D:8) a +0 spear a +0 whip (6, -7, D:8) a +0 club a +0 robe (7, -8, D:8) a +0 whip (11, -9, D:8) a +0 dagger (20, -1, D:8) a +0 leather armour (26, 0, D:8) the +5 war axe "Buem" {spect, *Rage rC+++ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 29, D:8) a +0 kite shield (28, 0, D:8) a +1 arbalest of freezing (30, -12, D:8) a +0 dagger (32, 16, D:8) a +0 trident a +0 leather armour (33, -6, D:8) the +7 spear of Dismemberment {pain, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, -26, D:8) 3 poisoned darts (56, -12, D:8) a +0 chain mail Level 9 of the Dungeon (2, -3, D:9) a +0 robe (13, 7, D:9) a +0 spear (14, 6, D:9) a +0 spear (15, 6, D:9) a +0 spear (16, 6, D:9) a +0 spear (18, 1, D:9) a +0 short sword a +0 cloak of willpower (34, 9, D:9) a +0 short sword (38, 31, D:9) a +2 pair of gloves (43, 22, D:9) a +0 trident (45, 14, D:9) a parchment of Jinxbite (47, 4, D:9) a +0 short sword (47, 5, D:9) a +0 dagger a +0 robe a +0 short sword (48, 4, D:9) a +0 club (48, 5, D:9) a +0 dagger a +0 robe (50, -8, D:9) 3 flux baubles Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots of the Quahog {rC+ Slay+2 SInv} (3610 gold) rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +3 dagger of Grandeur {drain, rPois} (2980 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 ring mail "Nopang" {rF+ rC+} (2500 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +3 sling "Ogienuf" {freeze, Str+6} (3730 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the quill talisman of Baldness {Int+4} (3200 gold) [quill talisman] Int+4: It affects your intelligence (+4). the granite talisman "Kodop" {rF+ rC- Str+3} (8700 gold) [granite talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). a +6 antimagic short sword (4100 gold) a +2 vampiric hand axe (2100 gold) the scarab talisman of Twilight {rC+ Int-4 Dex+2 SInv} (3650 gold) [scarab talisman] rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the amulet of Udosith {Acrobat +Blink Regen+ Str+3 Dex-2} (4610 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). the sanguine talisman "Jyezi Lass" {rPois rN+ Int+2} (10970 gold) [sanguine talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +10 ring mail of Bulys {rCorr Str+4 Slay-4} (5820 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the air staff "Inweej" {^Drain rElec Str+2 Necro Forge Air} (4180 gold) [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the +1 ring mail "Vinkoej" {Str+5} (2650 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the ring of Boerch {rN+ Str-2 Int+5 Dex+8} (5770 gold) [ring of dexterity] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+8: It affects your dexterity (+8). the +0 robe of Hide-and-Seek {-Tele rC+ Regen+} (790 gold) -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the amulet "Inolatoh" {Acrobat Int+3 Slay+6} (6850 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +2 short sword "Xaiwuevo" {heavy, rC- Int+5 Dex+3} (3220 gold) rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 ring mail of Bedevilment {rCorr Int+3} (2290 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Licam" {rPois rN+ Str+5 Dex+4} (5010 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (0, 0, D:10) a +0 war axe (2, -3, D:10) a +0 cloak (8, -29, D:10) a +0 helmet (9, -26, D:10) a +0 ring mail (24, 1, D:10) a +3 spear a +2 robe of willpower (25, 0, D:10) a +4 falchion a +0 robe a +4 mace a +0 robe a +4 great sword a +0 robe (26, -5, D:10) a +0 mace (26, -4, D:10) a +0 trident (27, -4, D:10) a +0 dagger a +0 robe (28, -23, D:10) a +0 robe (36, -26, D:10) a parchment of Gloom (36, -25, D:10) 22 gold pieces (37, -26, D:10) a +0 ring mail (37, -24, D:10) 25 gold pieces (38, -25, D:10) a parchment of Nazja's Percussive Tempering (42, -1, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (3, -25, Lair:1) a +0 spear a +2 mace of protection a +0 leather armour (6, -31, Lair:1) a +2 hat (15, -19, Lair:1) a +0 scimitar of flaming (16, 8, Lair:1) a +0 orcbow (17, -19, Lair:1) a +1 spear a +0 animal skin (25, 7, Lair:1) a +0 helmet of intelligence (30, 0, Lair:1) a +0 trident (32, -11, Lair:1) a parchment of Magic Dart (59, -25, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (21, 25, Lair:2) a +0 plate armour (50, 5, Lair:2) a wand of acid (7) (52, 3, Lair:2) a potion of brilliance (52, 24, Lair:2) an orb of energy (unseen)