Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 3, D:1) a bat corpse (skeletalised by now) (9, -14, D:1) a +0 club a kobold skeleton (10, -11, D:1) a +0 leather armour (12, -11, D:1) a hobgoblin skeleton (12, -10, D:1) a ball python skeleton (18, 3, D:1) a +0 sling (28, 7, D:1) a +0 leather armour (38, -30, D:1) a hobgoblin corpse (skeletalised by now) (38, -12, D:1) a hobgoblin corpse (skeletalised by now) (39, -22, D:1) a +0 leather armour (42, 10, D:1) a +0 club a kobold skeleton (45, 9, D:1) a +0 dagger (47, -16, D:1) a +0 whip (47, -13, D:1) a +0 ring mail (51, -23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +2 dagger of Hell's Wrath {pain, rPois Str-2 Dex+3 SInv} rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (11, 11, D:2) a hobgoblin corpse (skeletalised by now) (11, 21, D:2) a quokka corpse (skeletalised by now) (14, 25, D:2) a +0 hand axe (23, 30, D:2) a serpent talisman (36, 37, D:2) an orb of mayhem (42, 36, D:2) a +0 mace (45, 42, D:2) a ball python corpse (46, 25, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (46, 40, D:2) a +0 short sword (47, 24, D:2) a +0 dagger of venom (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 sling (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (48, 24, D:2) a +0 dagger (49, 24, D:2) a +0 club a +0 club