Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, -7, D:1) a rat skeleton a ball python skeleton (19, -25, D:1) a frilled lizard skeleton (26, -35, D:1) a scarab talisman (26, -22, D:1) a hobgoblin corpse (skeletalised by now) (35, -7, D:1) a +0 dagger (44, -22, D:1) a +0 dagger (48, -7, D:1) an orb of mesmerism (48, -4, D:1) a ball python corpse (skeletalised by now) (56, 4, D:1) a +0 leather armour Level 2 of the Dungeon (3, -31, D:2) a quokka corpse (skeletalised by now) (8, -25, D:2) a jackal skeleton (9, -25, D:2) a jackal skeleton (10, -5, D:2) a quokka skeleton (11, -17, D:2) 3 poisoned darts (14, -19, D:2) a +0 robe (17, -16, D:2) a +0 leather armour (21, -7, D:2) a +0 dagger (27, -26, D:2) a jackal skeleton (27, -10, D:2) a +0 dagger (41, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the +8 spear "Kakiph Doyd" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (18, -3, D:3) a +0 whip a kobold skeleton (24, 30, D:3) a bat skeleton (31, 32, D:3) a +1 whip of holy wrath (33, 1, D:3) a +0 leather armour (43, 17, D:3) a hobgoblin skeleton (45, 24, D:3) a rat corpse (skeletalised by now) (46, -10, D:3) a staff of air (50, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 robe "Lutonism" {Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It can be maximally enchanted to +2. (5, -28, D:4) a clockroach corpse (5, -2, D:4) a +0 club a goblin corpse (5, -1, D:4) a hobgoblin corpse (5, 5, D:4) a +0 short sword (15, -17, D:4) a +0 club