Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, -32, D:1) a +0 mace (10, 10, D:1) a hobgoblin corpse (skeletalised by now) (13, -6, D:1) a +0 long sword (16, -1, D:1) a +0 dagger (17, -30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -27, D:1) a +0 leather armour (19, 20, D:1) a +0 club (29, -24, D:1) a rat corpse (skeletalised by now) (29, 10, D:1) a +0 whip (40, 10, D:1) a +0 flail (53, 7, D:1) a frilled lizard skeleton (54, -2, D:1) a +0 whip a kobold skeleton (58, 12, D:1) a bat corpse (skeletalised by now) (58, 14, D:1) a +0 hand axe (60, -23, D:1) 5 poisoned darts (62, -36, D:1) a +0 broad axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (1, 15, D:2) a rat corpse (skeletalised by now) (8, -24, D:2) an adder corpse (skeletalised by now) (12, -22, D:2) the +5 dagger "Ufairghe" {distort, rElec Str+2 Int+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (13, -1, D:2) a jackal skeleton (14, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -23, D:2) a bat corpse (skeletalised by now) (22, -16, D:2) a +0 war axe (24, -11, D:2) a bat corpse (skeletalised by now) (32, -17, D:2) a frilled lizard corpse (skeletalised by now) (37, -12, D:2) an adder corpse (skeletalised by now) (45, 6, D:2) a +0 ring mail (52, -26, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (11, 30, D:3) 10 gold pieces (22, 27, D:3) a +0 ring mail