Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 7, D:1) a +0 dagger a goblin skeleton (11, 9, D:1) a +0 club 4 stones (13, 31, D:1) a +0 dagger 3 stones (14, 7, D:1) a bat skeleton (24, 19, D:1) 8 stones (40, -11, D:1) a ball python corpse (skeletalised by now) (42, -4, D:1) a rat skeleton (42, 11, D:1) a +0 whip (43, 11, D:1) a +0 club (51, -5, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xannot's Antique Weapon Shop a +6 trident of distortion (773 gold) a +0 sling (28 gold) a +1 bardiche of venom (338 gold) a +0 quarterstaff (76 gold) a +0 hand axe (57 gold) a +0 dagger (38 gold) the +5 morningstar of Soanurom {freeze, Will+ Str+5} (1050 gold) Str+5: It affects your strength (+5). Will+: It increases your willpower. [Shop] Wevaididgh's Assorted Antiques a potion of lignification (81 gold) a staff of alchemy (675 gold) a +0 club (27 gold) a +0 robe (18 gold) a +0 long sword (94 gold) a +1 leather armour of positive energy (297 gold) a potion of lignification (81 gold) a scroll of revelation (202 gold) 2 potions of brilliance (216 gold) a +0 short sword (81 gold) [Shop] Houps's Jewellery Shoppe a ring of see invisible (210 gold) an amulet of regeneration (420 gold) the amulet of Engyuxug {rC++ RegenMP+ Dex+2} (821 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. a ring of willpower (350 gold) an amulet of the acrobat (420 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (420 gold) a ring of wizardry (420 gold) an amulet of reflection (420 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -42, D:2) a frilled lizard corpse (skeletalised by now) (3, -46, D:2) a +0 dagger (6, 4, D:2) a hobgoblin corpse (skeletalised by now) (10, 2, D:2) an adder corpse (skeletalised by now) (14, -53, D:2) a +0 rapier (14, -42, D:2) 6 javelins (21, -40, D:2) a +0 robe (25, -7, D:2) an adder skeleton (34, -19, D:2) a bat skeleton (34, -18, D:2) a +0 short sword (38, -33, D:2) a bat skeleton (43, -55, D:2) a quokka corpse (skeletalised by now) (45, -34, D:2) a +0 dagger (45, -23, D:2) a rat skeleton (46, -41, D:2) the +0 hand axe of Spite {heavy, *Rage Int+4 Dex+6} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). *Rage: It berserks you when you make melee attacks (+20% chance). (47, -20, D:2) a hobgoblin skeleton (54, -11, D:2) a quokka corpse (skeletalised by now) (56, -43, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (2, 0, D:3) an adder corpse (3, 1, D:3) 11 gold pieces a +0 hand axe (3, 2, D:3) a +0 club a +0 hand axe a +0 dagger a +0 robe a ball python corpse (6, 3, D:3) a +0 robe a +0 whip (14, 7, D:3) a +0 buckler (19, 3, D:3) a +0 club (33, 8, D:3) a bombardier beetle corpse