Mapa Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (4, -4, D:1) a +0 long sword (6, -1, D:1) a +0 whip (11, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 20, D:1) a bat corpse (skeletalised by now) (26, 9, D:1) a ball python skeleton (34, 16, D:1) a +0 leather armour (34, 32, D:1) a +0 short sword (37, 18, D:1) a hobgoblin skeleton (38, 1, D:1) a bat skeleton (48, 11, D:1) a bat corpse (skeletalised by now) (62, 31, D:1) a +0 club (63, 27, D:1) a +0 long sword Level 2 of the Dungeon (5, 5, D:2) a +0 robe (6, 17, D:2) a +0 club (15, 13, D:2) a +1 rapier of protection (16, 24, D:2) a +0 dagger a kobold skeleton (31, 29, D:2) a parchment of Construct Spike Launcher (37, 6, D:2) a rat corpse (skeletalised by now) (40, 11, D:2) a +0 trident (43, 11, D:2) a quokka skeleton (44, 18, D:2) a +0 dagger (50, 6, D:2) a +0 dagger a hobgoblin skeleton (51, -3, D:2) a +0 trident Level 3 of the Dungeon [Shop] Woedomna's Antique Weapon Boutique a +2 falchion of valour (435 gold) the +10 mace of Experimentation {heavy, rC+ Dex+5} (2317 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 short sword (87 gold) a +0 mace (87 gold) a +2 short sword of draining (504 gold) the +1 scimitar "Hiecrot" {freeze, Fly rElec rC++ Stlth+} (1513 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 war axe (101 gold) a +6 scimitar of holy wrath (1241 gold) a +2 spear of freezing (504 gold) (0, 0, D:3) a +0 ring mail (5, 16, D:3) a +0 ring mail (9, -8, D:3) a +0 whip (10, -7, D:3) a +0 club (12, 7, D:3) a +1 dagger of protection (14, 5, D:3) a frilled lizard skeleton (18, 8, D:3) a frilled lizard skeleton (21, 11, D:3) a ball python skeleton (22, -9, D:3) a +0 long sword (22, 10, D:3) a +0 plate armour (26, -18, D:3) a +0 ring mail (28, -13, D:3) a +0 club (40, 0, D:3) a +0 club (46, 13, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (16, -16, D:4) a +0 ring mail (20, 16, D:4) a quokka corpse (20, 17, D:4) a hound corpse (21, -12, D:4) 13 gold pieces (42, 18, D:4) a +0 dagger (48, 0, D:4) a +1 whip of venom (still there?) a kobold skeleton (still there?) Level 5 of the Dungeon (0, 0, D:5) an inkwell talisman