Dungeon Crawl Stone Soup version 0.34-a0-587-g153a2d6dee (webtiles) character file. Game seed: 17714577509203047445 58 Mapa the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Slain by a drude (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:00 (1495 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 1495, Time: 00:02:00 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 10/14 EV: 11 Int: 24 God: Gold: 76 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . (100%) c - +2 mace of Gloom {drain, rPois MP+4} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.23/turn d - ring of positive energy MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons c - the +2 mace of Gloom (weapon) {drain, rPois MP+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) d - a ring of positive energy (worn) Scrolls c - a scroll of brand weapon {unknown} e - 3 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} j - 2 potions of cancellation {unknown} k - 2 potions of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 z - Blink Tloc 8% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Shock Conj/Air 72% 1d7 3% 1 Momentum Strike Conj/Tloc 36% 3d9 4% 2 Confusing Touch Hex 4% N/A 28% 3 Fugue of the Fallen Necr 4% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 30% 4 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dispel Undead Necr 4% 3d7 67% 4 Forge Lightning Spire Air/Frge 4% 3d4 67% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 67% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The rat is heavily wounded. The rat squeaks loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat but does no damage. The rat is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Found a stone staircase leading down. A drude comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (wandering, hasn't noticed you, 61% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is lightly wounded. (Press . to maintain the ray.) The searing ray misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The searing ray hits the drude. The drude is moderately wounded. The drude hits you but does no damage. The drude barely misses you. The drude hits you. Your doom draws closer. The drude hits you but does no damage. The searing ray hits the drude. The drude is severely wounded. You finish channelling your searing ray. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you! You die... #.## #..# #.# ##.# #.## #.# #... ###.####### #.. ........... ..> ###.####### #.# #.# #5# ###.# #######@# .##.# #.......# .##.# #.####### .##.######.####### .##.##.......^...# ...........#####.# ....##.##### ...<...# .####### You could see a drude. Vanquished Creatures A dart slug (D:3) 5 endoplasms 7 giant cockroaches 2 hobgoblins 6 quokkas 4 ball pythons 6 bats 3 frilled lizards (D:1) 4 goblins A kobold (D:1) 22 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 165 | D:1 | Learned a level 2 spell: Searing Ray 426 | D:1 | Reached skill level 5 in Conjurations 952 | D:2 | Identified the +2 mace of Gloom {drain, rPois MP+4} 1016 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1109 | D:2 | Learned a level 2 spell: Blink 1495 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, minmay_misc_feat_rugged, minmay_worlds_worst_comb D:2: layout_rooms, nicolae_concentric_dashed_squares_mild, minmay_pentomino_x4 D:3: cheibrodos_pilgrimage, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 72 Searing Ray || 7 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1493 | 1465 | 28 | 27 | 1226 | 3 | 497.7 | Dungeon | 1493 | 1465 | 28 | 27 | 1226 | 3 | 497.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 412 daAuts D:3: 260 daAuts