Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 11967173741767026849 25 Mapa the Conjurer (level 2, 0/13 (15) HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Shot with a sling bullet by a goblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:05 (735 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 735, Time: 00:01:06 HP: 0/13 (15) AC: 2 Str: 4 XL: 2 Next: 86% MP: 2/8 EV: 11 Int: 22 God: Gold: 59 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of identify {unknown} Potions g - 3 potions of magic c - 2 potions of curing f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Swiftness Air 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 sling of draining (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. You stop channelling your searing ray. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 sling of draining (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 sling of draining (severely wounded, 100% to hit) The magic dart hits the goblin! You kill the goblin! The goblin shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * Your life force feels restored. It was a potion of curing. You feel better. d -> c - 2 potions of curing The goblin shoots a sling bullet. The sling bullet hits you. You partially resist. You feel drained. You hear a shout! Okay, then. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You die... #.... ..... #..###..... ####......... #............ #.###...#.... #.###..†# . #.#...#<# #.#.#..<......# #####.#@#.###.#+### #.......#.. ... #.##...#### ... #...# ..... #.g)# .... +..g# .... #..g. ###.. #.. You could see 3 goblins. Vanquished Creatures Robin (D:2) A giant cockroach (D:2) A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:2) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Found Mujenole's Antique Armour Boutique. 359 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 378 | D:1 | Found a faded altar of an unknown god. 701 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:2 | Noticed Robin 729 | D:2 | Killed Robin 730 | D:2 | Reached skill level 5 in Conjurations 735 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 735 | 697 | 38 | 43 | 563 | 2 | 367.5 | Dungeon | 735 | 697 | 38 | 43 | 563 | 2 | 367.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 34 daAuts