Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 16457124552696809067 42 Mapa the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 6, 2025. Shot with a sling bullet by a hobgoblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (867 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 867, Time: 00:01:55 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 1/10 EV: 11 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of might {unknown} j - 2 potions of curing {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Foxfire Conj/Fire 68% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Sigil of Binding Hex 4% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fireball Conj/Fire 8% 3d6 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. You stop channelling your searing ray. You see here a +0 club. You see here a +4 flail of protection. Things that are here: a +0 whip; a gnoll corpse A hobgoblin is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling and wearing a +0 chain mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The hobgoblin shoots a sling bullet. The sling bullet hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin shoots a sling bullet. The sling bullet hits you. You die... ## #.........# .. # ##.........# #.# # .#####..........# .. .....v.##.####### .. #####...# ###.....### #..[##### ###g. ##.### #####...... ##[.#########.@:..# #......)))....##### #..############ #### You could see a hobgoblin. Vanquished Creatures 3 gnolls (D:2) An endoplasm (D:1) A giant cockroach (D:2) 4 ball pythons (D:1) 4 bats 2 goblins (D:1) A kobold (D:2) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Found a faded altar of an unknown god. 730 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 735 | D:2 | Learned a level 2 spell: Searing Ray 739 | D:2 | Learned a level 1 spell: Foxfire 853 | D:2 | Reached skill level 5 in Conjurations 856 | D:2 | Reached XP level 3. HP: 9/19 MP: 1/10 867 | D:2 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, ebering_ecumenical_altar_petrified, minmay_octomino_j4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 27 Foxfire || 7 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 803 | 64 | 0 | 684 | 2 | 433.5 | Dungeon | 867 | 803 | 64 | 0 | 684 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 157 daAuts