Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 14282687155840393402 28 Mapa the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Aug 6, 2025. Slain by a ribbon worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (843 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 843, Time: 00:01:19 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 0/8 EV: 5 Int: 22 God: Gold: 90 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying c - a +4 ring of protection d - a +4 ring of protection Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You stop channelling your searing ray. You open the door. A ribbon worm, an endoplasm and a rat come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) The rat squeaks loudly. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The endoplasm quivers. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. You finish channelling your searing ray. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. You die... #...... #.....# #.....+ #.....# #.....# #.....# #.....# #...### ##############..@# #............'.).wrJ.... #.############...####... #.# #...# #.# #...# #.# #...# #.# ##### #.##### ......#### ####### You could see a ribbon worm, an endoplasm and a rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms 2 hobgoblins 6 ball pythons 2 bats 2 goblins 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 596 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 599 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:1 | You fall into a shaft and drop 1 floor! 687 | D:2 | Reached skill level 5 in Conjurations 843 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_corners D:2: layout_basic, nrook_uturn, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 25 Searing Ray || 8 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 842 | 0 | 0 | 757 | 2 | 421.0 | Dungeon | 842 | 842 | 0 | 0 | 757 | 2 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 671 daAuts D:2: 171 daAuts