Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 12161417563942891324 9 Mapa the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Aug 3, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (186 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 186, Time: 00:00:34 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 2/8 EV: 11 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb upwards. The rat bites you. The rat barely misses you. The rat bites you. There is a stone staircase leading down, spattered with blood here. The rat closely misses you. The rat bites you. The rat attacks as it pursues you! The rat misses you. The rat attacks as it pursues you! The rat bites you but does no damage. The rat attacks as it pursues you! The rat bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the rat! You kill the rat! The searing ray hits the rat! You kill the rat! The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll hits you but does no damage. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... ..#........+......# ##j.ß.# #.#.##.#####......# #⌠.ß..# ## #.#.##.....#......## ###...#. .####.#'######.'.......# #..###.. ...........#####.......###.###..# ...........##.........>....$...)# ...........###.#j##############.# ...........###+#.......... ..# .......)..†.....@.....### ### ......................#### ........#.......#.....'..# ###.....#########.....##.# .....# #.....##.# .....# #.....##.# .... ###....[##.######## #.......##......... #.......########### You could see a gnoll. Vanquished Creatures A dart slug (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 156 | D:1 | Found a faded altar of an unknown god. 172 | D:2 | Learned a level 2 spell: Searing Ray 186 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, nicolae_elevator_lobby_asterisk Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 127 | 2 | 93.0 | Dungeon | 186 | 186 | 0 | 0 | 127 | 2 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts D:2: 4 daAuts