Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 92612050018270672 85 Mapa the Conjurer (level 4, -12/24 HPs) Began as a Deep Elf Conjurer on July 31, 2025. Was an Initiate of Vehumet. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:02:23 (2018 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 2018, Time: 00:02:23 Health: -12/24 AC: 2 Str: 4 XL: 4 Next: 25% Magic: 8/12 EV: 2 Int: 25 God: Vehumet [......] Gold: 220 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: sleeping A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 220 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} q - a scroll of vulnerability {unknown} u - a scroll of teleportation {unknown} Potions g - 3 potions of magic d - a potion of enlightenment {unknown} f - 2 potions of might {unknown} j - a potion of brilliance {unknown} k - a potion of lignification {unknown} n - a potion of mutation {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Sublimation of Blood Necr 5% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Vehumet offers you knowledge of Kiss of Death. Magic restored. There is an open door here. There is an open door here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. A bullfrog comes into view. There is a stone staircase leading up here. You climb upwards. The sleepcap closely misses you. There is a stone staircase leading down here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you! The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #f# #@# #.# #.# ..# ### You could see a sleepcap. Vanquished Creatures A hound (D:6) An adder (D:3) 2 ribbon worms 6 endoplasms 6 hobgoblins 6 quokkas 6 ball pythons 2 bats 4 frilled lizards 6 goblins 5 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 221 | D:1 | Learned a level 2 spell: Searing Ray 576 | D:1 | Reached skill level 5 in Conjurations 1090 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1647 | D:3 | Found a glowing golden altar of the Shining One. 1718 | D:3 | Found a snail-covered altar of Cheibriados. 1843 | D:3 | Found a stormy altar of Qazlal. 1958 | D:3 | You fall into a shaft and drop 3 floors! 1966 | D:6 | Reached XP level 4. HP: 24/24 MP: 4/12 1966 | D:6 | Found a statue of an orb of fire. 1968 | D:6 | Found a staircase to the Ecumenical Temple. 1970 | D:6 | Found a statue of an orb of fire. 1972 | D:5 | Entered Level 5 of the Dungeon 1981 | Temple | Entered the Ecumenical Temple 1993 | Temple | Became a worshipper of Vehumet 1993 | Temple | Offered knowledge of Kiss of Death by Vehumet. 2006 | D:6 | Noticed a bullfrog 2018 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_corners, chequers_serial_rivers_micro_b D:2: layout_loops_ring D:3: layout_loops_ring, tso_metal_star, grunt_qazlal_clouds, mainiacjoe_overflow_six_doors_small, brannock_xom_greatest_gift, kennysheep_generic_room_15 D:5: layout_loops_ring, kennysheep_potato, uniq_menkaure D:6: layout_cave_pools, minmay_temple_entry_sparse_star, serial_column_ruins, column_ruins_open_small, column_ruins_columns_corner, column_ruins_open_tiny, column_ruins_open_small, column_ruins_open_small_water, column_ruins_open_medium, column_ruins_open_small Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | || 81 Searing Ray | 4 | 1 || 5 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2018 | 1855 | 163 | 0 | 1642 | 6 | 336.3 | Dungeon | 1996 | 1853 | 143 | 0 | 1642 | 5 | 399.2 | Temple | 22 | 2 | 20 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 727 daAuts D:3: 373 daAuts D:6: 30 daAuts Temple: 22 daAuts D:5: 7 daAuts