Mansus Level 1 of the Dungeon (0, 0, D:1) 5 stones (13, -27, D:1) 7 stones (15, -30, D:1) a +0 hand axe (18, 27, D:1) a +0 dagger (23, -8, D:1) a +1 mace of holy wrath (28, 9, D:1) a +0 robe (38, 11, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (50, 21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) the +8 short sword "Killer Bee's Peril" {flame, Dex+2} Dex+2: It affects your dexterity (+2). (5, 26, D:2) 6 stones (7, 15, D:2) a +0 club a goblin skeleton (8, 42, D:2) a +0 robe (12, 25, D:2) a +0 short sword (17, -1, D:2) a bat skeleton (17, 42, D:2) a +0 robe (18, 23, D:2) a +0 club a quokka skeleton (21, 23, D:2) a ball python skeleton (23, 11, D:2) a +0 mace (24, 39, D:2) a +0 hammer (24, 41, D:2) a +0 hammer (25, 40, D:2) a +0 hammer (26, 46, D:2) a +0 hammer (27, 48, D:2) a +2 hammer of protection (unseen) (28, 30, D:2) a +0 scale mail a +0 hand axe (33, 34, D:2) a +0 rapier (36, 22, D:2) a +0 mace (37, 15, D:2) 5 stones a +0 dagger a kobold skeleton (41, 26, D:2) a ball python skeleton (46, 28, D:2) a bat skeleton (47, 5, D:2) a +0 short sword (52, 14, D:2) a +0 dagger (54, 15, D:2) a +0 mace of protection a +0 ring mail the human skeleton of Terence Level 3 of the Dungeon [Shop] Heagg's Assorted Antiques a potion of haste (270 gold) a +0 pair of gloves (121 gold) a +0 chain mail (121 gold) a scroll of vulnerability (108 gold) a potion of curing (81 gold) a +0 dagger (54 gold) a +1 war axe of venom (302 gold) a +0 leather armour (54 gold) (0, 0, D:3) a +0 dagger (6, 16, D:3) a phase bat skeleton (8, 14, D:3) a bat skeleton (8, 18, D:3) a bat skeleton a bat skeleton (11, 13, D:3) a +0 club (15, 17, D:3) a potion of degeneration (18, -4, D:3) a +0 short sword an orc skeleton (23, 23, D:3) a +0 dagger (23, 38, D:3) a +0 ring mail a +0 club an orc skeleton (23, 42, D:3) a +0 leather armour a +0 morningstar a +0 scale mail a +0 flail (25, 43, D:3) a +0 flail (30, 3, D:3) a +0 club (33, 2, D:3) a +0 mace (33, 30, D:3) a +0 dagger a frilled lizard skeleton (33, 43, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 38, D:3) a +0 mace (35, -3, D:3) an adder skeleton (35, -2, D:3) a rat skeleton (35, 0, D:3) a hobgoblin skeleton (35, 3, D:3) 5 stones a +0 buckler a +0 war axe a goblin skeleton (35, 4, D:3) a +2 heavy hand axe an orc skeleton (38, 16, D:3) a +0 mace (39, 24, D:3) a +0 whip (41, 27, D:3) a +0 scale mail (45, 1, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (46, 36, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 6 stones (5, -10, D:4) a +0 club an iguana corpse (skeletalised by now) (6, 2, D:4) a hobgoblin skeleton (6, 3, D:4) a +2 pair of gloves (7, -10, D:4) a jackal corpse (skeletalised by now) (7, -9, D:4) a +0 flail (8, 2, D:4) a ball python skeleton (8, 13, D:4) the +2 ring mail of the Lonely Friars {Int+3} Int+3: It affects your intelligence (+3). (15, -22, D:4) a +0 club a goblin skeleton (15, -18, D:4) a +0 scale mail a +0 club (16, 3, D:4) a +0 leather armour (20, 16, D:4) a stone (21, -4, D:4) a +0 chain mail (22, -16, D:4) a +0 dagger (22, 16, D:4) an adder skeleton a black bear skeleton (22, 20, D:4) a +0 helmet (24, -23, D:4) an adder corpse (skeletalised by now) (24, 14, D:4) 4 boomerangs (26, -8, D:4) a ball python skeleton (26, 13, D:4) a +0 dagger (31, -6, D:4) a +0 whip a +0 sling (32, -6, D:4) 3 stones (37, -20, D:4) a +0 dagger (38, -17, D:4) a +0 short sword a kobold skeleton (40, 15, D:4) 7 stones (45, -10, D:4) a hobgoblin skeleton (51, 20, D:4) a +0 pair of gloves (54, 17, D:4) a potion of degeneration Level 5 of the Dungeon [Shop] Buroj's Jewellery Boutique the amulet "Saur" {Faith Harm rC+ rN+++ Dex-2} (849 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Harm: It increases damage dealt and taken. a serpent talisman (360 gold) a +6 ring of dexterity (432 gold) an amulet of magic regeneration (360 gold) a granite talisman (720 gold) a ring of positive energy (240 gold) a +6 ring of intelligence (432 gold) an amulet of reflection (360 gold) a ring of see invisible (180 gold) (0, 0, D:5) a +0 dagger a +0 leather armour a +1 whip of electrocution a +0 scale mail an orc corpse (skeletalised by now) (0, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (7, 14, D:5) a quokka corpse (skeletalised by now) (16, 8, D:5) a +0 helmet (17, 32, D:5) 11 stones (18, -11, D:5) 6 stones (19, -5, D:5) an adder skeleton (25, 30, D:5) an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (33, 16, D:5) a +0 club an orc corpse (skeletalised by now) (36, -10, D:5) a +0 hand axe (39, -5, D:5) a potion of degeneration (40, 17, D:5) a +3 flail (40, 34, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (59, 27, D:5) a +0 hand axe an orc corpse (skeletalised by now) (61, -7, D:5) 6 darts of dispersal (62, -12, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Xelec's Book Boutique a book of Storms (338 gold) a book of the Hunter (338 gold) a book of Touch (286 gold) the Directory of Rationality (494 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Shatter Earth 9 a Young Poisoner's Handbook (260 gold) the Elucidation of Maleficia and Fermentation (312 gold) Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Hexes/Fire 3 c - Alistair's Intoxication Alchemy 5 a There-And-Back Book (468 gold) a book of Debilitation (260 gold) (6, 21, D:6) a +0 short sword (8, 10, D:6) the +0 scale mail of Faybosky {Regen+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (12, 26, D:6) a hound corpse (skeletalised by now) the Ecumenical Temple