Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 3014196392481528667 177 Mansus the Vexing (level 5, -1/41 HPs) Began as a Human Enchanter on Oct 21, 2024. Slain by a water moccasin zombie (4 damage) ... in an ossuary. The game lasted 00:05:57 (2526 turns). Mansus the Vexing (Human Enchanter) Turns: 2526, Time: 00:05:58 Health: -1/41 AC: 3 Str: 8 XL: 5 Next: 57% Magic: 6/8 EV: 11 Int: 16 God: Gold: 104 SH: 0 Dex: 15 Spells: 3/8 levels left rFire . . . q - +0 short sword (drain) rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 104 gold pieces. Inventory: Hand Weapons a - a +1 dagger q - a +0 short sword of draining (weapon) Missiles l - 3 atropa-tipped darts (quivered) Armour g - a +0 leather armour (worn) Jewellery d - a ring of flight (left hand) Scrolls b - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} m - a scroll of blinking {unknown} n - a scroll of fog {unknown} o - a scroll of noise {unknown} p - a scroll of teleportation {unknown} Potions c - a potion of invisibility e - a potion of enlightenment {unknown} h - 2 potions of curing i - a potion of heal wounds {unknown} k - a potion of attraction {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Short Blades + Level 2.8 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 22% 2 b - Confusing Touch Hex 13% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 13% N/A 21% 3 Dazzling Flash Hex/Fire 14% N/A 41% 3 Dimensional Bullseye Hex/Tloc 3% N/A 82% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin zombie is lightly damaged. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. You barely miss the crocodile zombie. The water moccasin zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The crocodile zombie barely misses you. The water moccasin zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie seems less confused. The water moccasin zombie bites you but does no damage. The crocodile zombie closely misses you. You completely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. Unknown command. The water moccasin zombie bites you! The water moccasin zombie attacks as it pursues you! The water moccasin zombie closely misses you. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! The crocodile zombie drags you backwards! The water moccasin zombie bites you. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * You reach down and open the door. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. You die... ###'# # #...# # #.Z.# # #...# # #Z.Z# # ###Z############## #...+...'....#...# #Z..#...#...[#...+ #@..#...#....+...# ################## You could see a water moccasin zombie and 2 gnoll zombies. Vanquished Creatures A burial acolyte (Ossuary) A spectral scorpion (Ossuary) An iguana (D:4) 4 adder zombies (Ossuary) 2 ribbon worms 2 dart slugs (D:1) 3 bats 8 endoplasms A giant cockroach (D:1) 8 gnoll zombies (Ossuary) A hobgoblin (D:1) 5 goblins 4 jackal zombies (Ossuary) 7 kobolds An orc zombie (Ossuary) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mansus the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 600 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1076 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1080 | D:2 | Learned a level 3 spell: Confusing Touch 1354 | D:2 | Found a burning altar of Makhleb. 1748 | D:3 | You are sucked into a shaft and drop 1 floor! 1806 | D:4 | Reached skill level 1 in Fighting 1867 | D:4 | Reached XP level 4. HP: 17/33 MP: 3/7 1906 | D:4 | Found a sand-covered staircase. 1918 | Ossuary | Entered an ossuary 2185 | Ossuary | Reached XP level 5. HP: 15/41 MP: 0/8 2526 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_zigzag_1 D:2: minmay_door_path, layout_basic, basic_altar, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_3_way D:3: layout_basic, gammafunk_ghost_icy, guppyfry_early_orc_mine D:4: layout_cave_pools, lemuel_coloured_pillars_altar, mainiacjoe_ossuary_entry_dusty_tomb, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, pf_guarded_unrand_delatra Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 | 3.0 Fighting | 2 3 | 3.0 Dodging | | 2.8 Stealth | | 3.0 Spellcasting | | 2.0 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 108 | || 108 Short sword | 18 | 209 || 227 Cast: Ensorcelled Hiber | 2 | || 2 Confusing Touch | 1 | 7 || 8 Use: Potion | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Confused | 1 | 2 || 3 Invisible | | 2 || 2 Armour: Robe | 7 | || 7 Leather armour | 62 | 99 || 161 Dodge: Dodged | 62 | 116 || 178 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2482 | 2360 | 122 | 493 | 1185 | 5 | 496.4 | Dungeon | 1901 | 1779 | 122 | 179 | 1185 | 4 | 475.2 | Ossuary | 581 | 581 | 0 | 314 | 0 | 1 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 999 daAuts D:2: 647 daAuts Ossuary: 581 daAuts D:4: 165 daAuts D:3: 88 daAuts