Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 10639373106447259555 76 Mansus the Poker (level 4, 0/30 HPs) Began as a Merfolk Gladiator on Oct 20, 2024. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1264 turns). Mansus the Poker (Merfolk Gladiator) Turns: 1264, Time: 00:01:38 Health: 0/30 AC: 4 Str: 14 XL: 4 Next: 32% Magic: 4/4 EV: 13 Int: 9 God: Gold: 117 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, see invisible, frail 1, strong-willed 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) p - a +0 buckler Scrolls f - a scroll of revelation {unknown} h - 7 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of fear {unknown} n - a scroll of silence {unknown} o - a scroll of vulnerability {unknown} q - a scroll of fog {unknown} s - a scroll of enchant armour {unknown} Potions j - a potion of might {unknown} k - a potion of lignification {unknown} r - a potion of curing {unknown} Skills: - Level 2.8 Fighting - Level 4.5 Polearms - Level 2.4 Throwing - Level 4.5 Dodging - Level 1.0 Stealth + Level 1.7 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Soul Splinter Necr 0% N/A 38% 1 Sting Conj/Alch 0% 1d3 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have supernaturally acute vision. (SInv) You are frail. (-10% HP) You are strong-willed. (Will+) Your movements are slightly less encumbered by armour. (ER -2) Message History You feel sick. The orc hits you from afar with a +0 trident. The orc hits you with a +0 falchion. The endoplasm quivers. You hit the orc. You kill the orc! You feel sick. The orc completely misses you. You puncture the endoplasm! You kill the endoplasm! You feel sick. The orc hits you from afar with a +0 trident. You feel sick. The orc attacks as it pursues you! The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. You feel sick. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. There is a stone staircase leading down here. It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. Your vision sharpens. You feel frail. You feel strong-willed. The endoplasm barely misses you. Unknown command. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (86% to hit, immune to nets) You throw a throwing net. The throwing net hits the endoplasm. The endoplasm effortlessly oozes through the net! The endoplasm freezes you. You are frozen. You die... ......#......# ....#.#.####.### ....#.#..[.....# #####.#..######### # #(#..........# #####.##.#######)# ##.......# #.# ##.##.#..#######J# ................@# ##.##.#..#######.# ##.##.#.......##.# .....<......#.##.# ............#.##.# ............#.##.# ............#.##.# ............#.##.# #..###.#.####.##.# You could see an endoplasm. Vanquished Creatures 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 3 ball pythons 2 bats 3 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 2 frilled lizards A kobold (D:1) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mansus the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 366 | D:2 | Identified the +6 flail "Haeclit" {flame, Stlth+} 445 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 600 | D:2 | Found a faded altar of an unknown god. 709 | D:2 | Reached skill level 1 in Stealth 785 | D:2 | Reached skill level 1 in Shields 793 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 1261 | D:3 | HP: 1/34 [frozen (3)] 1263 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1263 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1263 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1263 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1264 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_grove D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Shields | 1 | 1.7 Fighting | | 2.8 Polearms | | 4.5 Throwing | | 2.4 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 84 | 31 || 115 Throw: Throwing net | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 50 | 18 || 68 Dodge: Dodged | 31 | 16 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1274 | 1254 | 20 | 9 | 959 | 3 | 424.7 | Dungeon | 1274 | 1254 | 20 | 9 | 959 | 3 | 424.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 903 daAuts D:1: 312 daAuts D:3: 57 daAuts