MagusLeeds Level 1 of the Dungeon (1, 6, D:1) an inkwell talisman (3, 31, D:1) a +0 mace (6, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 20, D:1) a frilled lizard skeleton (11, 20, D:1) a +0 dagger a goblin skeleton (25, 2, D:1) a +0 dagger a bat skeleton (28, -11, D:1) a +0 dagger (34, 27, D:1) a +0 dagger a +0 club a +0 spear a goblin skeleton a goblin skeleton (40, 5, D:1) a +0 club (42, -14, D:1) a bat corpse (skeletalised by now) (42, 11, D:1) a +0 dagger (46, -14, D:1) a +0 ring mail (48, -5, D:1) a +0 club (57, 15, D:1) a jackal corpse (skeletalised by now) (57, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (14, -3, D:2) a +0 club (24, -6, D:2) a +0 club (26, -5, D:2) a +0 spear a gnoll corpse (26, -3, D:2) a +0 spear a gnoll corpse (27, -6, D:2) a +0 short sword a kobold corpse (27, -4, D:2) a +0 flail a gnoll corpse (31, 12, D:2) the +1 falchion "Riamehum" {flame, +Blink rElec Dex+4 SInv} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a rat corpse (skeletalised by now) (33, -3, D:2) a +2 heavy war axe (33, 3, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, 12, D:2) 4 stones