Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5746881054451764195 8 Mage the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Cinder Acolyte on Feb 3, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (172 turns). Mage the Trooper (Demonspawn Cinder Acolyte) Turns: 172, Time: 00:00:43 Health: 11/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of fire f - a ring of see invisible Scrolls b - a scroll of brand weapon {unknown} c - a scroll of blinking {unknown} d - a scroll of fog {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal bites you. x2 A jackal comes into view. The jackal barks! You hit the jackal. The jackal is lightly wounded. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.##### #.....# #.##.## #.##.############# #@##.............. #h#####...######## ......h.........)...#.. #####.#.#####...###.#.# ...... #...##..#.# ### #.# ###...##..#.#. ..# #............. #.# #.######.##### ... #.# #........ You could see 2 jackals. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mage the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 172 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 172 | D:1 | Reached XP level 2. HP: 11/24 MP: 3/3 172 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 24 Armour: Robe || 14 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 125 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 125 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts