Mage Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -9, D:1) a hobgoblin skeleton (5, 9, D:1) a +0 whip (6, -9, D:1) a +0 short sword a kobold skeleton (7, -19, D:1) a +0 dagger (7, -9, D:1) a +0 dagger a stone a kobold skeleton (9, -16, D:1) a +0 club (10, -8, D:1) a +0 club (17, 12, D:1) a +0 club (18, 6, D:1) 7 stones (22, -11, D:1) a +0 ring mail (27, -5, D:1) a +0 short sword (34, -13, D:1) a frilled lizard corpse (skeletalised by now) (38, 11, D:1) a +0 ring mail (40, -30, D:1) 7 stones (47, -27, D:1) a +0 club (48, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -43, D:2) a serpent talisman (7, -6, D:2) a +0 trident (8, -5, D:2) a hobgoblin corpse (skeletalised by now) (18, -21, D:2) a rat skeleton (18, -11, D:2) a +0 dagger (28, -31, D:2) 2 stones (28, -8, D:2) a +0 whip a kobold skeleton (29, -35, D:2) a ball python corpse (skeletalised by now) (32, -22, D:2) the +6 hammer of the Tundras {antimagic, rElec rPois rC+ Str-3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-3: It affects your strength (-3). (unseen) (34, -31, D:2) a +0 flail (37, -41, D:2) a rat skeleton a quokka skeleton (37, -40, D:2) a +0 lajatang (41, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, -13, D:2) 2 stones (43, -5, D:2) 7 stones (44, -31, D:2) a +0 club a kobold skeleton (44, -30, D:2) a bat skeleton (44, -11, D:2) a quokka skeleton (46, -27, D:2) 7 stones (47, -37, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (6, 8, D:3) a hobgoblin skeleton (13, -1, D:3) 11 gold pieces (13, 1, D:3) 9 gold pieces (13, 8, D:3) a frilled lizard corpse (skeletalised by now) (14, 0, D:3) a potion of lignification (20, 22, D:3) a +0 helmet (24, 0, D:3) a wand of flame (18) (35, -12, D:3) a +0 scale mail (42, 6, D:3) a +0 hand axe (47, -26, D:3) a +0 club a +0 sling a goblin skeleton (48, -18, D:3) a rat corpse (skeletalised by now) (51, -20, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 whip a +0 flail a gnoll skeleton (1, 1, D:4) a +0 halberd a gnoll skeleton (27, 9, D:4) a +0 short sword a +0 leather armour (27, 10, D:4) a hobgoblin skeleton (32, -22, D:4) a +0 club a goblin skeleton (43, -6, D:4) a stone Level 5 of the Dungeon [Shop] Goarruto's Armour Shop a +1 plate armour of poison resistance (480 gold) a +0 pair of gloves (67 gold) the +0 robe of the Fisher {rPois rF+ rC+ Dex-3} (294 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). a +1 pair of gloves of infusion (247 gold) the +0 robe of the Swan {rC++} (378 gold) rC++: It greatly protects you from cold. the +0 barding of the Sandy God {rC+ MP-4 Int+3 Dex+2} (586 gold) rC+: It protects you from cold. MP-4: It affects your magic capacity (-4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +1 pair of boots of rampaging (247 gold) (0, 0, D:5) 5 stones (3, 4, D:5) a potion of berserk rage (36, -1, D:5) a +0 club an ossuary (0, 0, Ossuary) a +0 battleaxe