Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, 13, D:1) a bat corpse (skeletalised by now) (14, 44, D:1) a +0 dagger a goblin skeleton (15, 39, D:1) a +0 dagger a goblin skeleton (15, 41, D:1) a frilled lizard skeleton (15, 43, D:1) a frilled lizard skeleton (17, 49, D:1) a +0 short sword (17, 56, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, 11, D:1) a ball python corpse (skeletalised by now) (19, 13, D:1) a quokka corpse (skeletalised by now) (21, 58, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, 9, D:1) a +0 ring mail (26, 40, D:1) a +0 dagger (46, 26, D:1) a hobgoblin corpse (skeletalised by now) (49, 13, D:1) a ball python corpse (skeletalised by now) (49, 53, D:1) a +0 dagger (50, 0, D:1) a +0 cloak (62, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a parchment of Apportation (2, 18, D:2) a +0 dagger (5, -5, D:2) a +4 whip (5, 9, D:2) a +0 short sword (12, 5, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 8, D:2) a jackal corpse (skeletalised by now) (16, 7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 3, D:2) a quill talisman (29, 13, D:2) a rat corpse (skeletalised by now) (37, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -9, D:2) a rat corpse (skeletalised by now) (46, -8, D:2) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, 3, D:4) the +2 longbow of Fortitude {heavy, ^Contam Dex+2 SInv Stlth+} ^Contam: It causes magical contamination when unequipped. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (9, 4, D:4) a +0 robe (11, 7, D:4) a +0 leather armour (20, -2, D:4) a +0 ring mail (20, 4, D:4) a +0 robe (21, -1, D:4) a +0 chain mail (22, -3, D:4) a scarab talisman (25, 0, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, -4, D:5) 8 gold pieces (11, 2, D:5) a +0 short sword (15, 25, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Lypnuera's General Store a lightning rod (4/4) (480 gold) a phial of floods (480 gold) a scroll of enchant weapon (unknown) (90 gold) a condenser vane (480 gold) a wand of digging (4) (unknown) (201 gold) a parchment of Summon Seismosaurus Egg (156 gold) a phantom mirror (480 gold) a +0 falchion (36 gold) (0, 0, D:6) 15 gold pieces (3, 14, D:6) 2 potions of curing (6, 1, D:6) an iguana corpse (30, 35, D:6) a +0 scale mail (33, -5, D:6) 17 gold pieces (33, 39, D:6) an adder corpse (37, 21, D:6) a +0 long sword (40, 14, D:6) 19 gold pieces (47, 39, D:6) 11 gold pieces (48, 34, D:6) 15 gold pieces (49, -1, D:6) 13 gold pieces (53, -12, D:6) 19 gold pieces (55, 6, D:6) a talisman of death a sewer (0, 0, Sewer) 3 poisoned darts a bat corpse (0, 6, Sewer) a bat corpse (1, -1, Sewer) 2 curare-tipped darts (1, 1, Sewer) a bat corpse