Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -20, D:1) a +0 club (6, -17, D:1) a +0 scale mail (6, -16, D:1) a +0 dagger (9, -36, D:1) a +0 club (9, -33, D:1) a +0 ring mail (23, -7, D:1) a quokka corpse (skeletalised by now) (25, -8, D:1) a +0 dagger (29, -23, D:1) a +0 dagger (29, -4, D:1) a +0 short sword 4 stones (30, -15, D:1) a hobgoblin skeleton (32, -21, D:1) a +0 spear (33, -20, D:1) a +0 robe (43, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -33, D:1) a +0 dagger (45, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -33, D:1) a +0 dagger (46, -32, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 10, D:2) the +4 quarterstaff "Ruattop" {heavy, rC- rN+ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 23, D:2) a +0 ring mail (5, -15, D:2) a hobgoblin skeleton (8, 17, D:2) a +0 hammer (10, -1, D:2) a staff of cold (11, 18, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (13, 1, D:2) a +0 short sword a kobold skeleton (14, 1, D:2) a rat skeleton (16, 8, D:2) a +0 sling (21, -1, D:2) an adder corpse (skeletalised by now) (22, 0, D:2) a +0 dagger of pain a +0 sling (23, 4, D:2) a +0 chain mail (25, 20, D:2) a +0 club (25, 22, D:2) a +0 short sword (26, 2, D:2) a staff of necromancy (44, 1, D:2) a rat skeleton (54, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Sandblast (6, -3, D:3) a +0 dagger of venom (unseen) (15, 1, D:3) a +0 flail a +0 flail a +0 war axe a gnoll corpse an adder corpse a bat corpse (16, 1, D:3) a curare-tipped dart (33, -3, D:3) a +0 chain mail (34, -1, D:3) a +0 leather armour (35, -8, D:3) a quokka corpse (45, 0, D:3) a +0 sling