Magatonman Level 1 of the Dungeon [Shop] Ugasaisk's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 27, D:1) a bat skeleton (2, 35, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 23, D:1) a +0 leather armour (13, 20, D:1) a +0 chain mail (16, 6, D:1) a +0 short sword 2 stones (17, 23, D:1) the spore talisman "Baphiz Waog" {rCorr} [spore talisman] rCorr: It protects you from acid and corrosion. (19, 16, D:1) a +0 club (23, 14, D:1) a quokka skeleton (28, 13, D:1) a +0 dagger (33, 10, D:1) a +1 dagger of speed 4 stones a kobold corpse (skeletalised by now) (37, 51, D:1) a hobgoblin corpse (skeletalised by now) (39, 16, D:1) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (43, 51, D:1) a +0 dagger (46, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, -17, D:2) a bat corpse (skeletalised by now) (23, 4, D:2) a hobgoblin corpse (skeletalised by now) (26, -34, D:2) a +0 trident (31, -9, D:2) an orb of glass (34, -21, D:2) an adder corpse (skeletalised by now) (35, -23, D:2) a +0 whip (35, -17, D:2) a bat corpse (skeletalised by now) (39, -24, D:2) a +0 morningstar (45, -16, D:2) a ball python skeleton (45, -14, D:2) a jackal skeleton (46, -15, D:2) a hobgoblin skeleton a jackal skeleton (50, -8, D:2) a jackal skeleton (50, -5, D:2) a +0 whip 3 stones a +0 club a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, -19, D:2) a bat corpse (skeletalised by now) (62, -14, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Fufam's Weapon Shop a +0 broad axe of electrocution (269 gold) a +0 orcbow (44 gold) 5 poisoned darts (33 gold) a +0 mace (33 gold) a +0 great sword (110 gold) a +0 short sword (33 gold) 5 boomerangs (110 gold) a +0 quarterstaff (55 gold) (11, -8, D:3) a ball python corpse (skeletalised by now) (12, 20, D:3) a +0 club a +0 club a +0 dagger a +0 giant spiked club a +0 club a +0 dagger of venom a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 20, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (24, 17, D:3) a +0 dagger (27, 23, D:3) a +0 mace a +0 leather armour (30, 27, D:3) a +0 club (31, 9, D:3) 4 large rocks (32, -1, D:3) a +3 whip a +0 scale mail (32, 8, D:3) 4 large rocks (35, 7, D:3) a +0 leather armour (37, 29, D:3) a +0 dagger (41, 30, D:3) an adder corpse (skeletalised by now) (46, 40, D:3) a +0 trident (54, -7, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (54, -6, D:3) a +0 dagger (57, -6, D:3) a +0 chain mail Level 4 of the Dungeon (6, 5, D:4) a +0 long sword (15, -4, D:4) a +0 flail (16, -5, D:4) a +0 hand axe a +0 dagger a +0 mace (17, -5, D:4) a +0 club a +0 chain mail (19, 8, D:4) a +0 rapier (24, 11, D:4) a +0 club a +0 scale mail (25, 11, D:4) a +0 club (25, 12, D:4) a +0 heavy flail a +0 leather armour (27, 12, D:4) a +0 dagger a +0 leather armour (29, -25, D:4) a +0 spear (33, 6, D:4) the +0 whip "Unierph" {holy, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. (39, 17, D:4) a +0 mace (41, -8, D:4) a +0 short sword (42, -13, D:4) a +0 rapier (47, 2, D:4) a +0 long sword (50, -9, D:4) a +0 club Level 5 of the Dungeon (7, -10, D:5) a +0 giant club (8, -13, D:5) a +0 scale mail a +0 hand axe (8, -11, D:5) a +0 leather armour a +0 flail (9, -12, D:5) a +0 leather armour a +0 flail (15, -15, D:5) a +2 heavy war axe a +0 ring mail a +0 mace (15, -14, D:5) a +0 robe a +0 dagger (19, -5, D:5) a +0 scale mail (19, 21, D:5) a +0 pair of gloves of infusion (23, -14, D:5) a +0 spectral quarterstaff (27, -12, D:5) a +0 leather armour a +0 whip (29, -12, D:5) a +0 shortbow (43, 26, D:5) a boomerang a +0 flail (44, 15, D:5) a +0 club (44, 26, D:5) a +0 robe a +0 dagger (44, 27, D:5) a +0 dagger (45, 28, D:5) a +0 club (52, 7, D:5) a potion of moonshine Level 6 of the Dungeon (1, 15, D:6) a +0 war axe (2, 22, D:6) a +0 leather armour (2, 24, D:6) a +1 flail of holy wrath a +0 scale mail (15, 6, D:6) a +0 giant club (15, 16, D:6) a +0 giant club (20, 18, D:6) a +0 leather armour (22, 19, D:6) a +0 falchion (22, 20, D:6) a +0 trident (23, 29, D:6) a +0 ring mail (24, 12, D:6) a +0 dagger a +0 ring mail (24, 13, D:6) a +0 ring mail (26, 18, D:6) a +0 ring mail (27, 21, D:6) a +0 flail (29, 17, D:6) a +0 hand axe a +0 ring mail (31, 18, D:6) a +0 whip (31, 19, D:6) a staff of cold (45, 40, D:6) 2 flux baubles (46, 17, D:6) 4 poisoned darts Level 7 of the Dungeon (9, 7, D:7) a +3 long sword a +0 robe (9, 9, D:7) a +4 great sword a +0 robe (10, 8, D:7) the +2 war axe "Ziozaxt" {pain, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe a +3 battleaxe a +0 robe (11, 9, D:7) a +2 falchion a +0 robe (18, 8, D:7) a +0 long sword (26, -13, D:7) a +0 dagger (28, -10, D:7) a +0 helmet (38, -13, D:7) a +0 shortbow Level 8 of the Dungeon (3, 48, D:8) a +0 pair of gloves (4, 24, D:8) a +0 giant club a +0 giant spiked club (16, -4, D:8) a +0 tower shield (20, 14, D:8) a +0 flail (27, -1, D:8) a +0 dagger a +0 robe (27, 0, D:8) a +0 club a +0 leather armour (28, 20, D:8) a +0 hand axe a +0 leather armour (29, 17, D:8) a +0 hand axe (30, 0, D:8) a +0 whip (30, 18, D:8) a +0 hand axe (30, 19, D:8) a +0 dagger a +0 robe (32, 33, D:8) a +0 dagger (40, 12, D:8) a +0 ring mail (42, 23, D:8) a +2 hand axe of venom a +0 leather armour (43, 17, D:8) a +0 club (44, 16, D:8) a +0 flail (44, 17, D:8) a +0 whip a +0 robe (45, 16, D:8) a +0 spear (51, 34, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (1, 0, D:9) a +0 short sword (1, 1, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 trident a +0 plate armour (2, 2, D:9) a +0 dagger (3, 2, D:9) a +0 whip a +0 leather armour (17, 26, D:9) a +0 quarterstaff (22, -10, D:9) a +0 short sword a +0 scale mail (22, -9, D:9) a +0 club a +0 ring mail (22, -8, D:9) a +0 club a +0 ring mail (22, 15, D:9) a +0 club (23, -11, D:9) a +0 dagger a +0 robe (23, -10, D:9) a +0 hand axe a +0 chain mail (24, -9, D:9) a +0 short sword a +0 dagger a +0 robe (25, -10, D:9) a +0 trident (25, -9, D:9) a +0 dagger a +0 robe (26, -10, D:9) a +0 whip an orc skeleton (29, 10, D:9) a +0 pair of boots (33, -6, D:9) a +0 trident (33, 16, D:9) a +0 whip (37, 16, D:9) a +0 club a +0 short sword (38, 10, D:9) a +5 giant club a +0 robe (38, 11, D:9) a +0 shortbow (38, 16, D:9) a +0 broad axe 6 poisoned darts (38, 17, D:9) a +0 club 3 poisoned darts (42, -13, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Cesedit's Assorted Antiques a scroll of enchant armour (180 gold) a +0 long sword (84 gold) a +0 flail of venom (148 gold) a +0 dagger (48 gold) a +0 leather armour (48 gold) a scroll of immolation (96 gold) a scroll of revelation (180 gold) a +1 dagger of protection (225 gold) a lightning rod (4/4) (960 gold) a phial of floods (960 gold) [Shop] Wupheo's Assorted Antiques a phial of floods (1040 gold) the spore talisman of Qoruvuxi {Harm rC+ Int-4 SInv} (761 gold) [spore talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. a lightning rod (4/4) (1040 gold) a lightning rod (4/4) (1040 gold) a wand of flame (12) (218 gold) a scroll of enchant weapon (195 gold) a +0 leather armour (52 gold) [Shop] Ygunok's Assorted Antiques (Shop contents are unknown) [Shop] Wyfel's Jewellery Boutique a ring of poison resistance (unknown) (300 gold) an amulet of guardian spirit (unknown) (450 gold) a ring of protection from cold (unknown) (375 gold) an amulet of wildshape (unknown) (450 gold) a ring of protection from fire (unknown) (375 gold) a +4 ring of slaying (540 gold) a +6 ring of strength (unknown) (540 gold) (0, 0, D:10) a +0 long sword (8, -24, D:10) a +0 robe (11, 21, D:10) a +1 falchion (still there?) a +0 robe (still there?) a +3 dire flail (still there?) a +0 robe (still there?) a +0 scimitar (still there?) a +0 robe (still there?) a +1 short sword (still there?) a +0 robe (still there?) (11, 22, D:10) a +0 hand axe a +0 robe (25, 5, D:10) a +0 war axe a +0 chain mail a +0 short sword a +0 leather armour (25, 6, D:10) a +0 dagger a +0 robe (26, 4, D:10) a +0 hand axe (26, 5, D:10) a +0 dagger a +0 robe (27, -22, D:10) a +0 quarterstaff a +1 sling of draining a +0 ring mail (35, 22, D:10) a +0 falchion (37, -16, D:10) a +0 leather armour (40, -13, D:10) a scroll of immolation (44, 18, D:10) a scroll of enchant weapon (49, -12, D:10) 2 potions of moonshine (51, -21, D:10) a scroll of teleportation (51, -12, D:10) 2 potions of moonshine (51, -9, D:10) 2 potions of moonshine (53, -11, D:10) a +0 hand axe (53, -10, D:10) a +0 hand axe (53, -9, D:10) a +3 hand axe (unseen) (53, -8, D:10) 2 potions of moonshine (53, -3, D:10) a +0 flail (54, -10, D:10) a +0 hand axe (57, -17, D:10) a potion of brilliance a bailey (0, 0, Bailey) a boomerang (2, 2, Bailey) a boomerang (3, -10, Bailey) a +0 hand axe a +0 leather armour (3, -9, Bailey) a +0 war axe a +0 scale mail (3, -2, Bailey) a boomerang a kobold corpse (4, -11, Bailey) a +0 war axe a +0 chain mail (4, -10, Bailey) 2 boomerangs (4, -9, Bailey) a boomerang (8, -4, Bailey) a +9 battleaxe (still there?) a +3 chain mail (still there?) (10, -10, Bailey) a boomerang (11, -11, Bailey) a +0 war axe a +0 leather armour (12, -11, Bailey) a boomerang (14, -7, Bailey) the fire staff of the Walnut {rF+ rCorr Fire Ice Earth} [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (unseen) (14, -6, Bailey) a scroll of acquirement (14, 0, Bailey) a potion of mutation (14, 1, Bailey) the inkwell talisman "Faoneac" {Int+3 Slay+2} [inkwell talisman] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (16, -10, Bailey) a +0 war axe a +0 leather armour (16, -9, Bailey) a +0 hand axe a +0 leather armour (17, -10, Bailey) a +0 war axe a +0 leather armour (17, 2, Bailey) a +0 hand axe a +0 leather armour (18, 2, Bailey) a +0 hand axe a +0 ring mail (19, 0, Bailey) 2 boomerangs (20, -2, Bailey) a +0 hand axe a +0 ring mail