Magatonman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -24, D:1) a ball python corpse (skeletalised by now) (2, -15, D:1) a bat corpse (skeletalised by now) (10, 7, D:1) a staff of fire (12, -22, D:1) a quokka corpse (skeletalised by now) (16, -32, D:1) a +0 dagger 5 stones (17, -32, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (18, -22, D:1) a +0 short sword (20, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, -39, D:1) a hobgoblin corpse (skeletalised by now) (27, -31, D:1) a -1 spear (27, -16, D:1) a jackal skeleton (29, -7, D:1) a +0 whip (32, -1, D:1) a +0 dagger (43, -1, D:1) a ball python corpse (skeletalised by now) (46, -2, D:1) a rat corpse (skeletalised by now) (51, -24, D:1) a frilled lizard corpse (skeletalised by now) (52, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (59, -38, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of cold (2, 31, D:2) a +0 ring mail (17, 5, D:2) a +0 leather armour (20, 5, D:2) a +0 dagger a kobold corpse (21, 5, D:2) 3 curare-tipped darts (22, 6, D:2) a +0 robe (23, 4, D:2) 11 gold pieces (26, 8, D:2) a parchment of Summon Horrible Things (27, 7, D:2) a potion of ambrosia