Magatonman Level 1 of the Dungeon (1, -1, D:1) a frilled lizard skeleton (7, 7, D:1) a +0 dagger a goblin skeleton (10, -15, D:1) a +2 vampiric dagger (11, -26, D:1) a +0 club (18, 9, D:1) a rat skeleton (18, 10, D:1) a bat skeleton (21, 15, D:1) a +0 club (22, -14, D:1) a +0 whip 2 stones a kobold skeleton (22, -10, D:1) a hobgoblin skeleton (22, 11, D:1) a +0 ring mail (23, 14, D:1) a bat skeleton (23, 15, D:1) a +0 whip a +0 club a kobold skeleton a goblin skeleton (27, -17, D:1) a +0 mace (28, -19, D:1) a human skeleton (30, -16, D:1) a human skeleton (31, -15, D:1) a human corpse (skeletalised by now) (31, -13, D:1) a human skeleton (32, -20, D:1) a human skeleton (32, -15, D:1) a human corpse (skeletalised by now) (33, -19, D:1) a human skeleton (33, -6, D:1) a hobgoblin skeleton (33, 4, D:1) a +0 robe (41, -15, D:1) a quokka corpse (skeletalised by now) (41, 8, D:1) a +0 dagger (42, -19, D:1) a hobgoblin corpse (skeletalised by now) (46, 1, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, 31, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (9, 29, D:2) a hobgoblin skeleton (9, 30, D:2) a +0 club a +0 dagger a +4 spectral club a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a goblin skeleton the hobgoblin skeleton of Robin (9, 32, D:2) a +0 dagger a goblin skeleton (10, 15, D:2) a frilled lizard skeleton (16, -3, D:2) a frilled lizard corpse (skeletalised by now) (16, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 2, D:2) a storm talisman (17, 10, D:2) a ball python skeleton (18, 13, D:2) a +0 flail (23, 26, D:2) an inkwell talisman (26, -9, D:2) 2 stones a +0 club (28, 22, D:2) a bat corpse (skeletalised by now) (28, 25, D:2) the +4 dagger "Keadavy Syug" {freeze, *Noise Fly rElec} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (29, 22, D:2) a hobgoblin corpse (skeletalised by now) (32, -8, D:2) a +0 club a gnoll corpse (skeletalised by now) (33, -1, D:2) the felid skeleton of Natasha (33, 0, D:2) a +0 robe (34, 34, D:2) a +0 club (37, 30, D:2) a +0 club (38, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 27, D:2) 2 boomerangs (44, 2, D:2) a hobgoblin skeleton (45, 24, D:2) a bat skeleton (53, 18, D:2) a parchment of Soul Splinter Level 3 of the Dungeon [Shop] Axkuimaf's General Store a parchment of Silence (239 gold) a parchment of Dispersal (325 gold) a wand of charming (7) (unknown) (218 gold) a scroll of teleportation (39 gold) a +0 robe (11 gold) the +9 sling "Iwufaim" {elec, rF+ Str+3 Dex+2} (951 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a parchment of Construct Spike Launcher (75 gold) a parchment of Frozen Ramparts (114 gold) (11, -12, D:3) a +0 chain mail (15, 2, D:3) a +0 falchion an orc skeleton (16, 8, D:3) a +0 club an orc skeleton (19, -13, D:3) a +0 club a goblin skeleton (25, 8, D:3) a +0 dagger a +0 sling (29, -10, D:3) a +0 ring mail (29, 12, D:3) a +0 whip (34, -15, D:3) a +0 hand axe (37, -20, D:3) a +0 hand axe (37, 19, D:3) a frilled lizard corpse (skeletalised by now) (38, -14, D:3) a +0 flail (38, -13, D:3) a +0 spear a +0 ring mail (39, 0, D:3) a +0 spear (40, -17, D:3) a +0 hand axe (42, -12, D:3) a +0 hand axe (43, 16, D:3) a scarab talisman (46, -9, D:3) a +0 short sword (47, -21, D:3) a +0 club a +0 whip a gnoll skeleton (50, -4, D:3) a +0 dagger a +0 robe an orc skeleton (50, -2, D:3) a +0 club a +0 leather armour a +0 mace a +1 scale mail of willpower an orc skeleton (50, -1, D:3) a +0 dagger an orc skeleton (50, 0, D:3) a rat skeleton (55, -20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (1, 2, D:4) a +0 spear (7, -15, D:4) a +0 club a goblin skeleton (8, -22, D:4) a hobgoblin skeleton (18, -4, D:4) a +0 dagger (19, -26, D:4) a +0 falchion a +0 scale mail an orc skeleton (19, -25, D:4) a +0 club a +0 leather armour (19, -24, D:4) a +0 dagger a +0 ring mail a +0 dagger of flaming a +0 robe an orc skeleton (20, -24, D:4) a +0 short sword (23, 0, D:4) a +0 chain mail (24, -24, D:4) a +0 club (34, -37, D:4) a +0 whip a gnoll skeleton (35, -36, D:4) a +0 spear (35, -13, D:4) a ball python skeleton (36, -37, D:4) a +0 whip a gnoll skeleton (36, -36, D:4) a +0 club a +0 spear a gnoll skeleton (39, -36, D:4) a +0 robe (48, -16, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 4, D:5) a +0 club (5, -27, D:5) 6 poisoned darts (6, -13, D:5) 3 poisoned darts (7, -6, D:5) an adder skeleton (21, -34, D:5) a hound corpse (skeletalised by now) (27, -23, D:5) a +0 flail a +0 club (27, -22, D:5) a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 4, D:5) a +0 hand axe a +0 scale mail (34, 8, D:5) a +0 helmet (36, 7, D:5) a +0 ring mail (49, -33, D:5) a +0 club a +0 dagger a +0 dagger a curare-tipped dart a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, -33, D:5) a +0 short sword 4 stones (51, -33, D:5) a +0 short sword a +0 short sword a +0 short sword 3 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (4, 16, D:6) a +0 club a +0 flail a +0 trident a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 17, D:6) a gnoll corpse (skeletalised by now) (17, 14, D:6) a hound skeleton (17, 15, D:6) a hound skeleton (23, 0, D:6) a +0 sling (25, 27, D:6) the +10 flail of Pamum {flame, rPois rC+ rCorr Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 32, D:6) a +0 short sword (34, 18, D:6) a +0 chain mail (35, 20, D:6) a +0 trident a +0 scale mail (44, 22, D:6) a bullfrog skeleton (45, 31, D:6) a +0 chain mail (49, 36, D:6) a +0 leather armour (51, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 3, D:7) a +0 battleaxe a +0 robe (1, 3, D:7) a +0 flail a +0 robe (1, 4, D:7) a +0 long sword a +0 robe (1, 5, D:7) a +0 short sword a +0 ring mail an orc skeleton (1, 12, D:7) a +0 pair of gloves (2, 2, D:7) a +4 long sword a +0 robe (2, 3, D:7) a +0 flail a +0 robe (17, -4, D:7) a bullfrog skeleton (19, -16, D:7) a +0 giant spiked club an ogre skeleton (19, -2, D:7) a +0 hand axe a +0 plate armour an orc skeleton (19, -1, D:7) a +0 dagger a +0 leather armour (20, -1, D:7) a +0 dagger a +0 robe an orc skeleton (28, 8, D:7) a +0 trident (28, 9, D:7) a +0 morningstar a +0 scale mail (29, 9, D:7) a +0 dagger a +0 robe (30, 8, D:7) a +0 mace a +0 plate armour (31, 2, D:7) a +1 flail of draining a +0 leather armour an orc skeleton (32, 2, D:7) the +5 quarterstaff of Rabex {antimagic, *Corrode Int+5} *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 ring mail a +0 dagger a +0 robe an orc skeleton (32, 3, D:7) a +0 dagger a +0 robe (34, 4, D:7) a +0 hand axe of freezing an orc skeleton (34, 5, D:7) a +0 whip a +0 leather armour an orc skeleton (34, 7, D:7) a +0 dagger an orc skeleton (34, 8, D:7) a +0 club an orc skeleton (35, 4, D:7) a +0 falchion an orc skeleton (38, 19, D:7) a +0 mace (45, 6, D:7) a +0 mace of draining Level 8 of the Dungeon (0, 0, D:8) a +0 sling (21, 18, D:8) a +0 club (23, 18, D:8) a +0 dire flail a +0 plate armour (24, 17, D:8) a +0 mace (24, 18, D:8) a +0 dagger a +0 leather armour (26, -8, D:8) a +0 short sword a +0 chain mail (27, -9, D:8) a +0 dagger (27, -8, D:8) a +0 dagger a +0 robe (27, -7, D:8) a +0 whip a +0 chain mail (28, -8, D:8) a +0 whip (50, 14, D:8) the +0 chain mail of the Gate {rCorr Dex+2 SInv} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (51, 16, D:8) 6 large rocks (51, 17, D:8) a +3 short sword a +0 chain mail (52, 16, D:8) a +0 dagger a +0 leather armour a +0 trident Level 9 of the Dungeon (1, 22, D:9) an orb of pyromania (4, 27, D:9) 4 poisoned darts (9, -11, D:9) a +0 club (10, -10, D:9) a +0 club (10, -9, D:9) a +0 trident a +0 ring mail (10, -8, D:9) a +1 devious short sword an orc skeleton (10, -3, D:9) a +0 giant spiked club a +0 giant club (11, -5, D:9) a +0 dagger a +0 robe an orc skeleton (19, 6, D:9) an amulet of magic regeneration (28, -10, D:9) a parchment of Hailstorm (32, -5, D:9) a +0 ring mail (35, 5, D:9) a +0 robe (45, 20, D:9) a lightning rod (4/4) (45, 21, D:9) a scarf of harm (unseen) the Ecumenical Temple