Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 5327825174058487864 53 Magatonman the Cutter (level 3, 19/19 HPs) Began as a Vine Stalker Gladiator on Dec 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (1034 turns). Magatonman the Cutter (Vine Stalker Gladiator) Turns: 1034, Time: 00:00:54 Health: 19/19 AC: 6 Str: 16 XL: 3 Next: 87% Magic: 4/4 EV: 11 Int: 8 God: Gold: 67 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) g - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) h - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of protection from fire HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 rapier g - a +1 dagger of flaming (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a scarf of invisibility (worn) Jewellery i - a ring of protection from fire (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} m - a scroll of fear {unknown} n - a scroll of teleportation {unknown} o - a scroll of identify {unknown} Potions d - 2 potions of brilliance {unknown} f - 2 potions of attraction {unknown} j - a potion of moonshine {unknown} k - 2 potions of might {unknown} l - a potion of curing {unknown} Skills: + Level 2.5 Fighting + Level 3.2 Short Blades - Level 1.7 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 63% 1 Searing Ray Conj 0% 2d4 77% 2 Anguish Hex/Necr 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10969 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The bat closely misses you. You hit the bat. You burn the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 mace. You see here a rat skeleton. You see here a rat skeleton. You encounter an adder. You see here a ball python skeleton. An adder is nearby! An adder is nearby! The adder hisses angrily. You closely miss the adder. You bite the adder, but do no damage. The adder barely misses you. You hit the adder. You burn the adder. Your bite misses the adder. The adder is lightly wounded. The adder bites you but does no damage. You hit the adder. You burn the adder. You bite the adder, but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The adder misses you. You barely miss the adder. You bite the adder. You drain its power. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You burn the adder. You kill the adder! Your Dodging skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##....#...#....##...#.# .###.....#...##.####.#.# .##........####..##..#.# ..#.#..[.....###..#.##.### #...#.#.......###÷..##...# ###### ..........##.....÷.....#.# #..... ...÷.##..##...###÷####...###..... <.....)<.##...###..#####......... ................@................ .##...#..##..........####.##..... ##..#.................)...##..... ##.###...####..............#..... #..# ############.##.##...##..... #.## ##........#.###......### ..# ##.........#..###.###.## ### ##.....)....##..##.###..# # #...........###.#.......# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:2) A ribbon worm (D:2) An endoplasm (D:1) 6 hobgoblins A quokka (D:1) 7 ball pythons 2 bats (D:2) A frilled lizard (D:1) 4 goblins 2 kobolds 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Vine Stalker Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 674 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/4 1034 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, minivault_23 D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.5 Short Blades | 3 | 3.2 Dodging | 3 | 3.0 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 96 Melee: Rapier || 64 Bite || 26 Dagger || 32 Armour: Ring mail || 39 Leather armour || 3 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1030 | 977 | 53 | 0 | 744 | 2 | 515.0 | Dungeon | 1030 | 977 | 53 | 0 | 744 | 2 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 644 daAuts D:2: 386 daAuts DLua errors: