Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 2807264749859435978 111 Magatonman the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on May 27, 2025. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (2131 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 2131, Time: 00:01:08 Health: 0/25 AC: 3 Str: 4 XL: 4 Next: 62% Magic: 5/12 EV: 16 Int: 25 God: Gold: 123 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ r - ring of protection from fire HPRegen 0.24/turn s - +5 ring of evasion MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Missiles p - a throwing net Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Jewellery r - a ring of protection from fire (worn) s - a +5 ring of evasion (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} g - a scroll of fear {unknown} h - 2 scrolls of enchant weapon {unknown} i - 3 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} m - a scroll of silence {unknown} o - a scroll of immolation {unknown} t - a scroll of vulnerability {unknown} u - a scroll of fog {unknown} Potions b - 3 potions of magic d - a potion of lignification {unknown} f - 2 potions of brilliance {unknown} j - 2 potions of attraction {unknown} n - a potion of moonshine {unknown} q - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Fugue of the Fallen Necr 6% N/A 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Summon Ice Beast Ice/Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Detonation Catalyst Fire/Alch 6% 1d1 93% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15870 Altars: Xom Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the orc priest. The orc priest closely misses you. You lose 1MP, and have [8/12] MP The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest! You kill the orc priest! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 10 HP, and have [15/25] HP !!!!! HP Warning !!!!! You lose 1MP, and have [7/12] MP You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 12 HP, and have [3/25] HP !!!!! HP Warning !!!!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You lose 1MP, and have [6/12] MP The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The searing ray hits the orc. The orc is moderately wounded. The orc priest begins to cast a cantrip, but forgets the words! You lose 1MP, and have [5/12] MP You stop channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +0 flail. You die... .......# #.## ## .##.#### #.#. .# ###.# #######.#. .## #.####.......#.#.. #....#(#######.). ####.......♣♣♣♣)♣♣♣♣ #.#.###.†.......+ #.#.# ##♣.♣oo.♣.♣ ###.# ♣.♣@_.♣ #.# ♣.♣...♣ #.# +.......+ #.# ♣♣♣♣+♣♣♣♣ #.. You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) 2 adders (D:3) 5 dart slugs 5 orcs (D:3) 4 endoplasms 2 giant cockroaches 3 hobgoblins 2 quokkas 6 ball pythons 8 bats 4 frilled lizards 9 goblins 6 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 288 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 666 | D:1 | Reached skill level 1 in Fighting 744 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached XP level 3. HP: 16/20 MP: 6/10 1311 | D:2 | Reached skill level 5 in Conjurations 1714 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/12 1761 | D:3 | Found a basalt altar of Yredelemnul. 2118 | D:3 | Found a shimmering altar of Xom. 2131 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_tromino_v2 D:2: minmay_angry_zag, layout_basic D:3: layout_basic, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_six_doors_small, grunt_decor_arrowhead Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 93 | 20 || 113 Searing Ray | | 2 || 2 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2128 | 2045 | 83 | 37 | 1763 | 3 | 709.3 | Dungeon | 2128 | 2045 | 83 | 37 | 1763 | 3 | 709.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 674 daAuts D:3: 646 daAuts