Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 6335398926380646816 202 Magatonman the Conjurer (level 5, -12/29 HPs) Began as a Deep Elf Conjurer on May 27, 2025. Shot with an arrow by a centaur (13 damage) ... on level 6 of the Dungeon. The game lasted 00:02:21 (2084 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 2084, Time: 00:02:22 Health: -12/29 AC: 2 Str: 4 XL: 5 Next: 50% Magic: 1/14 EV: 11 Int: 25 God: Gold: 91 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of fog {unknown} e - 5 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - 2 scrolls of noise {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of cancellation {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of lignification {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 11% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21911 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. You hear a loud, deep croak! You hear a bark! Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow closely misses you. You lose 4MP, and have [3/14] MP Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism. Something kicks your fulminant prism but does no damage. You lose 4MP, and have [0/14] MP Something hits your fulminant prism. Your fulminant prism detonates feebly. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here a bullfrog corpse. You take 9 HP, and have [1/29] HP !!!!! HP Warning !!!!! The centaur shoots an arrow. The arrow hits you! You die... #.# ..#. #... ###..# #.[..# #....## ##.....## #.....@.# . ##....#†## .. #....#..## ... #...###..# .... #... ##.## ...c. #... ##.#...... #... #.c...... #..# ##..?c... #.. #...... You could see a centaur. Vanquished Creatures A bullfrog (D:6) A bombardier beetle (D:3) 6 adders 2 dart slugs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 13 jackals 3 quokkas 6 ball pythons A bat (D:1) 3 goblins 4 kobolds 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 135 | D:1 | Learned a level 2 spell: Searing Ray 618 | D:1 | Reached skill level 1 in Fighting 977 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1127 | D:2 | Reached skill level 5 in Conjurations 1267 | D:2 | Found Jangozi's Book Emporium. 1290 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 1894 | D:3 | Reached skill level 5 in Spellcasting 1899 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1904 | D:3 | Learned a level 4 spell: Fulminant Prism 1959 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/14 1977 | D:3 | You fall into a shaft and drop 3 floors! 1984 | D:6 | Noticed a centaur 1994 | D:6 | Reached skill level 6 in Conjurations 2083 | D:6 | HP: 1/29 [centaur/arrow (10)] 2084 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic, serial_shops, shop, nicolae_houndstooth_variations D:3: layout_basic, hangedman_abyss_or_decor_lesser_grid D:6: layout_cave_pods, serial_park, serial_park_square2, serial_park_avenue1, serial_park_square2, serial_park_tiny_pond, serial_park_tiny_2, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 82 | 30 || 112 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 4 || 4 Armour: Robe | 14 | 8 || 22 Dodge: Dodged | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2087 | 2027 | 60 | 170 | 1633 | 4 | 521.8 | Dungeon | 2087 | 2027 | 60 | 170 | 1633 | 4 | 521.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 976 daAuts D:2: 909 daAuts D:6: 106 daAuts D:3: 94 daAuts