Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 9656846588853073396 58 Magatonman the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on May 27, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:13 (1402 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1402, Time: 00:01:14 Health: -1/20 AC: 3 Str: 4 XL: 3 Next: 75% Magic: 5/10 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . i - +2 whip (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +1 hat rElec . l - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons i - a +2 vampiric whip (weapon) Armour a - a +0 robe (worn) c - a +1 hat (worn) l - a scarf of invisibility (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Call Canine Familiar Summ 5% N/A 28% 3 Sigil of Binding Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Airstrike Air 2% 2d(1-17) 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Forge Lightning Spire Air/Frge 5% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10599 Altars: Hepliaklqana Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund shouts! Sigmund hits you from afar with a +0 scythe! You take 7 HP, and have [13/20] HP !!!!! HP Warning !!!!! MP Full (10) You are too injured to fight recklessly! Sigmund is nearby! You are too injured to fight recklessly! Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund barely misses you. You lose 2MP, and have [8/10] MP The searing ray hits Sigmund! Sigmund is heavily wounded. You lose 1MP, and have [7/10] MP The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. You take 6 HP, and have [7/20] HP !!!!! HP Warning !!!!! You lose 1MP, and have [6/10] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.........## #.......... #.........## #.......... # #.........# ### ## #....†....# ..# .. !........†# #.# .# #......@..# #.## .# ###+##'#.## #..# .# #@#.# ##.###.# #.#.# ##...#.#####. #.#.# ............> #.#.# #####..#####[ #.#.############ #..# #.#............# #..## ..# ############.# You could see Sigmund. Vanquished Creatures 2 adders (D:2) A shadow imp (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 3 giant cockroaches 2 hobgoblins 5 bats 3 frilled lizards (D:2) 4 goblins 3 kobolds A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 706 | D:2 | Reached skill level 1 in Fighting 756 | D:2 | Reached XP level 3. HP: 12/20 MP: 2/10 792 | D:2 | Learned a level 2 spell: Searing Ray 876 | D:2 | Found a hazy altar of Hepliaklqana. 1105 | D:2 | Reached skill level 5 in Conjurations 1398 | D:2 | Noticed Sigmund 1402 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Whip || 4 Cast: Magic Dart || 71 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1399 | 1386 | 13 | 45 | 1151 | 2 | 699.5 | Dungeon | 1399 | 1386 | 13 | 45 | 1151 | 2 | 699.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 777 daAuts D:1: 622 daAuts