Magatonman Level 1 of the Dungeon (8, -7, D:1) a rat skeleton (9, -8, D:1) a +0 dagger a goblin skeleton (9, -1, D:1) a +0 club (12, -16, D:1) a +0 club (23, 3, D:1) a +0 club (24, -13, D:1) a +0 whip a kobold skeleton (24, 19, D:1) a +0 dagger a +0 whip 2 stones a frilled lizard corpse (skeletalised by now) (25, 2, D:1) a bat skeleton (28, 23, D:1) a +0 whip (32, 9, D:1) a staff of conjuration (32, 11, D:1) a +0 hand axe (34, -14, D:1) a stone a kobold corpse (skeletalised by now) (34, 10, D:1) a quokka corpse (skeletalised by now) (37, 5, D:1) a +0 dagger (40, 14, D:1) a +0 robe (41, -10, D:1) a jackal corpse (skeletalised by now) (45, 8, D:1) a +0 club Level 2 of the Dungeon (8, 1, D:2) an adder corpse (skeletalised by now) (10, -8, D:2) 8 stones (10, 10, D:2) 9 stones (12, 4, D:2) an adder corpse (skeletalised by now) (12, 10, D:2) a quokka corpse (skeletalised by now) (14, -7, D:2) 4 stones (15, 15, D:2) a ball python corpse (skeletalised by now) (20, 5, D:2) an adder corpse (skeletalised by now) (26, -5, D:2) a +0 robe (29, 10, D:2) a frilled lizard skeleton (29, 11, D:2) a quokka skeleton (39, 17, D:2) an adder skeleton (41, 21, D:2) a +0 club (41, 23, D:2) a +0 club a +0 leather armour a +0 flail a +0 whip an orc corpse (skeletalised by now) (43, 26, D:2) a +0 whip 5 stones (44, 13, D:2) a staff of fire (45, 27, D:2) a +0 leather armour (48, 8, D:2) a maw talisman (49, 13, D:2) a jackal skeleton (50, 13, D:2) a jackal skeleton (54, -10, D:2) 5 stones (55, 5, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) the inkwell talisman of Foolhardiness {-Tele Harm rC+ Slay+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (4, 1, D:3) a +0 whip (6, 7, D:3) 2 stones (12, 33, D:3) a +0 flail an orc skeleton (13, -4, D:3) an adder skeleton (13, 27, D:3) a +0 war axe an orc skeleton (13, 29, D:3) a +0 leather armour a +0 mace a +0 hand axe an orc skeleton (14, 34, D:3) a quokka skeleton (19, 25, D:3) an adder corpse (skeletalised by now) (36, 22, D:3) a +0 club a goblin skeleton (36, 30, D:3) an adder corpse (skeletalised by now) (39, -16, D:3) a quokka corpse (skeletalised by now) (43, 12, D:3) a +0 dagger of flaming (still there?) a +0 helmet (still there?) a +0 animal skin (still there?) a +1 whip of electrocution (still there?) a hobgoblin corpse (skeletalised by now) (still there?) (43, 31, D:3) 5 stones (44, 10, D:3) a +0 club (44, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 12, D:3) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) (51, -1, D:3) a +0 trident (57, -15, D:3) a +0 dagger a +0 robe (60, -18, D:3) a +0 flail a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 leather armour of cold resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 13, D:4) a scroll of immolation (3, 10, D:4) a potion of invisibility (8, -6, D:4) a +0 flail (8, -3, D:4) a sky beast corpse (9, -13, D:4) an inkwell talisman (9, -10, D:4) an iguana corpse (11, -19, D:4) a +0 dagger (21, -16, D:4) a +0 dagger a +0 sling a goblin corpse (27, -8, D:4) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, -9, D:4) a +0 club a +0 sling (28, -8, D:4) a +0 club a goblin corpse (skeletalised by now)