Magatonman Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -27, D:1) a +0 club a goblin skeleton (6, 10, D:1) 5 stones a kobold skeleton (9, -24, D:1) a +0 robe (18, -28, D:1) a rat corpse (skeletalised by now) (19, -18, D:1) a +0 short sword (27, 6, D:1) a +0 robe (35, -5, D:1) a stone (38, -16, D:1) a +0 robe (39, 3, D:1) 6 stones (46, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) a bat corpse (skeletalised by now) (7, 23, D:2) a +0 flail (8, 5, D:2) a +0 hand axe (10, 7, D:2) a +0 robe (18, 6, D:2) a hobgoblin skeleton (18, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 26, D:2) 5 stones (31, 18, D:2) a +0 plate armour (36, 4, D:2) a ball python corpse (skeletalised by now) (36, 13, D:2) a ball python skeleton (36, 27, D:2) a +1 hand axe of holy wrath (38, 37, D:2) a +0 helmet (39, 20, D:2) a frilled lizard corpse (skeletalised by now) (43, 14, D:2) a +0 robe (43, 22, D:2) a bat corpse (skeletalised by now) (47, -9, D:2) an adder corpse (skeletalised by now) (48, 6, D:2) a +0 dagger (48, 30, D:2) a hobgoblin skeleton Level 3 of the Dungeon (22, 23, D:3) a rat skeleton (27, 16, D:3) a +0 club a +0 club (27, 17, D:3) a +0 dagger a +0 dagger a goblin skeleton (27, 18, D:3) a frilled lizard skeleton (28, 14, D:3) a +0 club a +0 sling a goblin skeleton (28, 17, D:3) a +0 helmet a +0 animal skin a +0 short sword (29, 15, D:3) a +0 club (29, 16, D:3) an adder skeleton (29, 17, D:3) a +0 club a +0 dagger a goblin skeleton (30, 5, D:3) 6 stones a frilled lizard skeleton (30, 23, D:3) a bat skeleton (32, 36, D:3) the +0 robe of Lightning Storm {Harm *Slow Will- Regen+} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (43, 24, D:3) a +0 flail a +0 club a +0 whip a gnoll corpse a gnoll corpse a gnoll corpse (44, 21, D:3) 7 stones (45, 20, D:3) 10 gold pieces