Magatonman Level 1 of the Dungeon (1, 21, D:1) a hobgoblin corpse (skeletalised by now) (1, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 11, D:1) 5 poisoned darts (13, 1, D:1) a +0 hand axe (15, -2, D:1) a hobgoblin skeleton (15, -1, D:1) a +0 dagger a kobold skeleton (28, 1, D:1) a +0 dagger (34, 9, D:1) a hobgoblin skeleton (38, 16, D:1) a bat skeleton (46, 13, D:1) a frilled lizard skeleton (48, 18, D:1) a bat corpse (skeletalised by now) (52, 22, D:1) a +0 dagger (54, 38, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, -42, D:2) an adder skeleton (5, 0, D:2) 6 poisoned darts (7, -41, D:2) a +0 robe (10, -24, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (10, 6, D:2) a frilled lizard corpse (skeletalised by now) (14, -40, D:2) a +0 dagger (16, -27, D:2) a +0 club (16, -5, D:2) a stone (19, -29, D:2) a +1 flail of holy wrath a +0 chain mail the human skeleton of Terence (30, 8, D:2) a bat skeleton (33, -21, D:2) a +1 hammer of draining (34, 7, D:2) a hobgoblin skeleton (37, 5, D:2) a hobgoblin skeleton (37, 7, D:2) a +0 dagger (42, 17, D:2) a +0 leather armour (43, 16, D:2) a +0 plate armour (48, -11, D:2) a +0 club (48, 15, D:2) a bat corpse (skeletalised by now) (51, -44, D:2) 9 stones (55, -3, D:2) a ball python corpse (skeletalised by now) (61, -22, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Loyfoy's Armour Shoppe a +0 ring mail (48 gold) an orb of light (144 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 leather armour of fire resistance (168 gold) a +0 chain mail (72 gold) a +0 robe (10 gold) a +3 ring mail of poison resistance (276 gold) a +1 pair of gloves (138 gold) (8, -8, D:3) a +0 club (9, -11, D:3) a quill talisman (14, -9, D:3) a +0 dagger (15, -12, D:3) the +5 battleaxe of Light {spect, +Blink rElec rF++ MP-8} +Blink: It lets you blink. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. MP-8: It affects your magic capacity (-8). a +0 leather armour (17, -14, D:3) a +0 short sword (18, 21, D:3) an adder corpse (24, -10, D:3) a +0 dagger a kobold skeleton (26, -3, D:3) a +0 club a goblin skeleton (27, 15, D:3) a ball python skeleton (29, -12, D:3) a hobgoblin skeleton (32, 12, D:3) a +0 trident an orc skeleton (33, 10, D:3) a +0 dagger a +0 chain mail a +0 club a +0 club a +0 leather armour a +0 falchion (34, -15, D:3) a +0 robe (34, -7, D:3) an adder skeleton (35, -8, D:3) a +0 hand axe a +0 leather armour an orc skeleton (35, -6, D:3) 3 stones (36, -6, D:3) a rat skeleton (39, -9, D:3) a +0 war axe an orc skeleton (40, -8, D:3) a +0 mace a +0 chain mail an orc skeleton (40, -7, D:3) a +0 dagger a +0 robe (41, -10, D:3) a +0 hand axe a +0 leather armour (44, -18, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail an orc corpse (0, 2, D:4) a +0 club a +0 chain mail an orc corpse (0, 3, D:4) a ribbon worm corpse (11, 10, D:4) a +0 club a goblin corpse