Dungeon Crawl Stone Soup version 0.33-a0-1406-gd7f1c8f71e (webtiles) character file. Game seed: 12670995652266344109 60 Magatonman the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Apr 16, 2025. Slain by a kobold brigand ... wielding a +0 short sword (9 damage) ... on level 4 of the Dungeon. The game lasted 00:00:57 (1058 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1058, Time: 00:00:58 Health: -3/20 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 1/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 5 scrolls of poison {unknown} e - 4 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} h - a potion of resistance {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 16949 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (74% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The kobold brigand closely misses you. You lose 1MP, and have [6/10] MP The searing ray misses the kobold brigand. The kobold brigand misses you. You lose 1MP, and have [5/10] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) You focus your ray upon the orc wizard. The searing ray misses the kobold brigand. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The kobold brigand hits you with a +0 short sword. You take 2 HP, and have [11/20] HP; You lose 2MP, and have [3/10] MP The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 5 HP, and have [6/20] HP !!!!! HP Warning !!!!! You lose 1MP, and have [2/10] MP The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. The kobold brigand barely misses you. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. You finish channelling your searing ray. The kobold brigand hits you with a +0 short sword! You die... ################### ................@.# .################K# #.........# ##.#.K###### #..o..#### .....#.....### .###.#.)##...# . #K.##.### # #......# You could see a kobold brigand. Vanquished Creatures An iguana (D:4) A dart slug (D:2) 4 hobgoblins (D:1) 5 jackals (D:1) 3 orcs (D:4) 3 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 goblins 4 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 607 | D:1 | Learned a level 2 spell: Searing Ray 877 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 887 | D:2 | You fall into a shaft and drop 2 floors! 919 | D:4 | Noticed a kobold brigand 951 | D:4 | Reached skill level 1 in Fighting 1058 | D:4 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_loops_corners D:4: layout_rooms, dk_yredelemnul_ordeal, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 60 Searing Ray || 4 Armour: Robe || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1049 | 1032 | 17 | 149 | 737 | 3 | 349.7 | Dungeon | 1049 | 1032 | 17 | 149 | 737 | 3 | 349.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 259 daAuts D:4: 168 daAuts