Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 11624528217468508720 30 Magatonman the Ducker (level 3, 28/28 HPs) Began as a Merfolk Gladiator on Apr 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (1211 turns). Magatonman the Ducker (Merfolk Gladiator) Turns: 1211, Time: 00:00:54 Health: 28/28 AC: 4 Str: 16 XL: 3 Next: 18% Magic: 3/3 EV: 12 Int: 7 God: Gold: 50 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions g - 3 potions of curing {unknown} h - a potion of haste {unknown} i - a potion of resistance {unknown} Talismans k - a dragon-coil talisman Skills: + Level 2.8 Fighting + Level 3.8 Long Blades - Level 2.0 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10794 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 1 HP, and have [6/23] HP You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [4/23] HP You slash the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 MP Full (3) You barely miss the hobgoblin. You feel sick. The hobgoblin barely misses you. You take 1 HP, and have [3/28] HP You hit the hobgoblin. The hobgoblin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You take 2 HP, and have [1/28] HP You slash the hobgoblin! You kill the hobgoblin! You start resting. HP restored. HP Full. (28) Things that are here: a hobgoblin corpse; an adder corpse A kobold comes into view. It is wielding a +0 short sword. Found a book of Unlife. A kobold is nearby! A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.......##.# ###.#.#.#.#.######.# ............# #.. # ##.####.##### ### #.###.## #.# ##. .$...###†#### ##.. ...##...#.## ##... ...#.##.###.#...####.... K......@...........+..<. .....##.###.#...####.... .#. ...###.##.## ##... ######.#.### ##.. ##.###.## ##. #.## ##.# ## ##.###..# ##.#.#.# ##.##.# You could see a kobold (asleep). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1074 | D:2 | Reached XP level 3. HP: 4/28 MP: 3/3 1075 | D:2 | HP: 1/28 [poisoned by an adder] 1211 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, minmay_tromino_v4_a D:2: layout_loops_corners Action || total ---------------------------++------- Melee: Long sword || 72 Stab: Sleeping || 2 Armour: Leather armour || 59 Dodge: Dodged || 62 Form: || 1 Dragon || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1134 | 71 | 213 | 747 | 2 | 602.5 | Dungeon | 1205 | 1134 | 71 | 213 | 747 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1020 daAuts D:2: 185 daAuts