Magatonman Level 1 of the Dungeon [Shop] Eqafuo's One-of-a-Kind Rings a +1 ring of slaying (unknown) (36 gold) a +7 ring of evasion (792 gold) the ring of Fouco {rPois Str+3 SInv} (390 gold) [ring of see invisible] rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +2 ring of evasion (72 gold) the ring "Labbouc" {rN+ rCorr Int+3 Dex+3 RMsl} (693 gold) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). RMsl: It protects you from missiles. (0, 0, D:1) a bat corpse (skeletalised by now) (3, 4, D:1) 3 stones (8, -14, D:1) a bat corpse (skeletalised by now) (8, 5, D:1) a bat corpse (skeletalised by now) (20, -15, D:1) a ball python skeleton (20, 1, D:1) a +0 robe (20, 27, D:1) a quokka corpse (skeletalised by now) (24, 2, D:1) a +0 club (24, 21, D:1) a +0 leather armour (24, 25, D:1) a +0 robe (25, 2, D:1) a +0 club a kobold skeleton (26, 6, D:1) a bat skeleton (31, 11, D:1) a +0 whip (35, -5, D:1) a bat corpse (skeletalised by now) (44, 8, D:1) a +0 quarterstaff (44, 9, D:1) a +0 dagger 3 stones (51, -11, D:1) an inkwell talisman (57, -10, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (0, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 31, D:2) the +3 flail of the Pits of Slime {freeze, rC+ Will+ rCorr Str-3} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (12, -20, D:2) a hobgoblin corpse (skeletalised by now) (12, 25, D:2) a ball python skeleton (14, -9, D:2) a +0 leather armour (14, 24, D:2) a +0 club a goblin skeleton (19, -7, D:2) a frilled lizard skeleton (20, -9, D:2) a stone a +0 club (20, -2, D:2) a +0 scythe of protection a +0 robe (20, 15, D:2) a hobgoblin corpse (skeletalised by now) (20, 21, D:2) a frilled lizard skeleton (22, 10, D:2) a +0 dagger (23, -24, D:2) an adder corpse (skeletalised by now) (23, -2, D:2) an adder skeleton (23, 6, D:2) 3 stones a +0 dagger (24, 14, D:2) a +0 leather armour (28, 23, D:2) a bat corpse (skeletalised by now) (32, 23, D:2) a +0 dagger a stone a kobold skeleton (37, -10, D:2) a hobgoblin skeleton (42, 0, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (5, -4, D:3) a +0 club (6, 34, D:3) a +0 flail (7, 30, D:3) a +0 leather armour (10, 31, D:3) a +0 hand axe an orc corpse (skeletalised by now) (17, 29, D:3) a +0 robe (21, 29, D:3) a +0 chain mail (23, 8, D:3) 5 stones (25, -7, D:3) a +0 dagger (25, 27, D:3) a +0 quarterstaff (32, 20, D:3) a +0 flail a +0 leather armour (36, -8, D:3) 2 poisoned darts (43, 18, D:3) a +0 whip (44, 25, D:3) a quokka skeleton Level 4 of the Dungeon (5, -3, D:4) a +0 ring mail (12, -19, D:4) a +0 cloak (14, -21, D:4) a quokka corpse (skeletalised by now) (26, -21, D:4) a +0 club an orc corpse (skeletalised by now) (31, -3, D:4) a +1 dagger of venom (36, -14, D:4) a +0 flail a +0 dagger an orc skeleton (37, -15, D:4) a +1 dagger of draining (37, -14, D:4) a +0 leather armour a +0 hand axe an orc skeleton (39, -15, D:4) a +2 long sword of holy wrath (41, 3, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (52, -2, D:4) a +0 pair of gloves the Ecumenical Temple