Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 8153811047591433171 88 Magatonman the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on Apr 3, 2025. Slain by a gnoll bouda ... wielding a +0 whip of venom (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:06 (1563 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1563, Time: 00:01:06 Health: -3/25 AC: 2 Str: 4 XL: 4 Next: 30% Magic: 7/13 EV: 11 Int: 31 God: Gold: 55 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . o - +0 whip (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-3 -> -8) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons o - a +0 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of fear {unknown} i - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of mutation {unknown} f - 2 potions of invisibility {unknown} j - 2 potions of attraction {unknown} l - a potion of brilliance {unknown} p - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 5.0 Conjurations + Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 9% 2 Passwall Erth 7% N/A 16% 3 Swiftness Air 7% N/A 16% 3 Petrify Alch/Erth 11% N/A 41% 4 Irradiate Conj/Alch 13% 3d16 41% 5 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16458 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 whip of venom! You are poisoned. You take 7 HP, and have [18/25] HP !!!!! HP Warning !!!!! You lose 2MP, and have [8/12] MP The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. The searing ray hits the gnoll. The gnoll is almost dead. You feel very sick. The gnoll bouda completely misses you. You take 4 HP, and have [14/25] HP; You lose 1MP, and have [7/12] MP The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! You feel very sick. A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing nets. The gnoll hits you from afar with a +0 spear. The gnoll bouda closely misses you. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Alchemy skill increases to level 1! You take 4 HP, and have [10/25] HP; You lose 1MP, and have [6/13] MP You aren't carrying any items that you can evoke. You stop channelling your searing ray. You feel sick. You take 2 HP, and have [8/25] HP * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 whip of venom! You die... #....# #.##..... ####.# #.##.#..# .# ## ###.......# #.# ####.........# .. ...#..(....#.#..# #...#.#.......#..... #...†.......# .#.# #...#.#.##.......# # .. .. ##@###...... #. #j# #####.# # ##.# .# #j## #...)..# #...#..... #.... .PPPPP. #.### P..*.PP #. Pg.Pj.P You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures A gnoll (D:3) 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:3) An orc (D:3) 3 bats 5 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 4 jackals (D:2) 2 quokkas 7 ball pythons 2 frilled lizards 2 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 115 | D:1 | Learned a level 2 spell: Searing Ray 192 | D:1 | Reached skill level 1 in Fighting 255 | D:1 | Found a faded altar of an unknown god. 744 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 945 | D:2 | Reached skill level 5 in Conjurations 1418 | D:3 | Reached XP level 4. HP: 25/25 MP: 10/12 1440 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1446 | D:3 | Learned a level 4 spell: Fulminant Prism 1454 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1562 | D:3 | Reached skill level 5 in Spellcasting 1562 | D:3 | Reached skill level 1 in Alchemy 1563 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic D:3: minmay_spotlight, layout_loops_cross, zin_purify, kiku_gazebo_garden_becter, nicolae_grassy_gnolls, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.0 Alchemy | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 11 || 86 Searing Ray | 2 | 1 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1540 | 1494 | 46 | 9 | 1296 | 3 | 513.3 | Dungeon | 1540 | 1494 | 46 | 9 | 1296 | 3 | 513.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 728 daAuts D:2: 605 daAuts D:3: 206 daAuts