Magatonman Level 1 of the Dungeon (5, 23, D:1) a +0 long sword (8, 6, D:1) a ball python corpse (skeletalised by now) (10, 31, D:1) a +0 hand axe (13, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 22, D:1) a +0 dagger (13, 26, D:1) a frilled lizard corpse (skeletalised by now) (14, 29, D:1) a +0 robe (16, 27, D:1) a +0 mace (18, 28, D:1) a rat corpse (skeletalised by now) (21, 11, D:1) 5 stones (25, 26, D:1) a +0 helmet (28, 23, D:1) a +0 robe (30, 6, D:1) a +0 mace (40, 25, D:1) a rat corpse (skeletalised by now) (50, 18, D:1) a frilled lizard corpse (skeletalised by now) (61, 28, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (1, 20, D:2) 6 atropa-tipped darts (6, 19, D:2) a +0 spear (7, 19, D:2) a quokka skeleton (7, 22, D:2) a +0 ring mail an adder skeleton (9, 24, D:2) 5 stones (9, 26, D:2) a bat skeleton (11, 16, D:2) the +4 ring mail of Impermeability {rElec rC+ Int-5 Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (17, 0, D:2) a +0 whip (20, 2, D:2) a +0 short sword 4 stones (22, 0, D:2) a +0 war axe 5 stones (28, 13, D:2) a +0 club (37, -3, D:2) a ball python corpse (skeletalised by now) (38, 24, D:2) a +0 leather armour (43, -3, D:2) a +0 dagger (45, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 stones (23, -20, D:3) a +0 kite shield of protection (27, -16, D:3) 3 boomerangs (31, 5, D:3) a +0 robe (35, -21, D:3) 6 atropa-tipped darts (35, -15, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc skeleton (37, 1, D:3) a +0 scythe a +0 robe (38, 11, D:3) a +0 hand axe (41, -18, D:3) a bat skeleton (44, -10, D:3) a +0 club a +0 hand axe a +2 flail of holy wrath (45, -9, D:3) a bat skeleton (47, 6, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (2, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (2, 2, D:4) a +0 whip (2, 3, D:4) a potion of lignification (3, -1, D:4) a +0 hand axe (13, -16, D:4) a potion of curing (17, 10, D:4) a +0 ring mail the Necropolis (0, 0, Necropolis) a scroll of identify (0, 1, Necropolis) 11 gold pieces (1, -1, Necropolis) a +0 scimitar of electrocution (unseen) (2, -2, Necropolis) a scroll of amnesia (3, -2, Necropolis) the +0 pair of gloves "Qawn" {Fly rPois rC+ Stlth+} Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (6, 7, Necropolis) a scroll of identify (7, 7, Necropolis) 23 gold pieces (8, 6, Necropolis) 10 gold pieces (9, 4, Necropolis) 5 stones (9, 5, Necropolis) a +0 sling (14, 27, Necropolis) a +0 cloak (31, 4, Necropolis) a book of Geomancy (32, 7, Necropolis) a +0 sling a -2 mace (35, -3, Necropolis) a +1 war axe of freezing (unseen) (37, 3, Necropolis) 68 gold pieces (38, 8, Necropolis) a +0 dagger of electrocution (unseen) (42, 1, Necropolis) a +2 long sword of flaming (unseen)