Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 14563749493297605523 140 Magatonman the Shooter (level 5, 0/63 HPs) Began as a Coglin Hunter on Mar 29, 2025. Slain by a mummy (6 damage) ... in an ossuary. The game lasted 00:01:27 (514 turns). Magatonman the Shooter (Coglin Hunter) Turns: 514, Time: 00:01:28 Health: 0/63 AC: 22 Str: 11 XL: 5 Next: 23% Magic: 5/5 EV: 2 Int: 9 God: Gold: 48 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Enheduana} rCold . . . d - +0 sling {Tiberia} rNeg . . . b - melded +0 leather armour rPois + e - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.09/turn %: no passive effects @: tree-form, revved A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Enheduana} d - a +0 sling (offhand) {Tiberia} Armour b - a +0 leather armour (melded) e - a +0 helmet (melded) Scrolls c - a scroll of butterflies f - a scroll of immolation {unknown} Potions h - a potion of curing {unknown} i - a potion of might {unknown} j - a potion of mutation {unknown} Skills: + Level 3.9 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 77% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23553 Ossuary (1/1) Zot: 5911 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the mummy. The burial acolyte completely misses you. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The mummy hits you but does no damage. You take 3 HP, and have [5/63] HP You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The elf zombie no longer looks unusually strong. The elf zombie is no longer moving quickly. The burial acolyte hits you but does no damage. The mummy hits you but does no damage. The elf zombie barely misses you. The burial acolyte hits you but does no damage. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. The orc zombie no longer looks unusually strong. The orc zombie is no longer moving quickly. The kobold zombie no longer looks unusually strong. The kobold zombie is no longer moving quickly. The mummy hits you but does no damage. The elf zombie hits you but does no damage. The mummy hits you but does no damage. The burial acolyte hits you but does no damage. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. The burial acolyte drones a funeral chant. The mummy is empowered. x2; The burial acolyte barely misses you. The mummy hits you. You die... +.........'..M# +....⌠....'.#.### +.........'...#.# #.......###..#.# ##.....## ##ZZ.# ##+#'## #p### #...# ##M## ##.## #pZM# #.∩.# #.♣M# #.∩.# ##### ##### You could see 3 mummies, 2 burial acolytes, a kobold zombie, an orc zombie and an elf zombie. Vanquished Creatures A bombardier beetle (D:4) An orc priest (D:4) A mummy (Ossuary) 2 adders 2 ufetubi (D:4) 13 orcs A ball python (D:4) An endoplasm (D:4) A gnoll zombie (Ossuary) A goblin (D:3) 3 quokkas A kobold (D:3) 2 kobold zombies (Ossuary) An orc zombie (Ossuary) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:3 | Reached XP level 2. HP: 23/23 MP: 2/2 117 | D:3 | Reached skill level 4 in Ranged Weapons 123 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 285 | D:4 | Reached XP level 4. HP: 35/35 MP: 4/4 376 | D:4 | Found a sand-covered staircase. 387 | D:4 | Reached XP level 5. HP: 28/42 MP: 5/5 431 | Ossuary | Entered an ossuary 514 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms D:2: layout_loops_corners D:3: layout_rooms, lemuel_round_altar, minmay_misc_feat_rows, hangedman_decor_growths, uniq_jessica D:4: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, enter_ossuary_1, uniq_pikel, uniq_duvessa Ossuary: ossuary_crypta Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 102 || 208 Use: Potion | | 1 || 1 Armour: Leather armour | 21 | 14 || 35 Skin | | 19 || 19 Dodge: Dodged | 7 | 17 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 356 | 178 | 61 | 74 | 5 | 106.8 | Dungeon | 446 | 268 | 178 | 56 | 41 | 4 | 111.5 | Ossuary | 87 | 87 | 0 | 5 | 33 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 310 daAuts Ossuary: 87 daAuts D:3: 87 daAuts D:1: 25 daAuts D:2: 23 daAuts