Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (4, 0, D:1) a ball python corpse (skeletalised by now) (6, 2, D:1) 5 javelins (6, 15, D:1) a +0 whip (14, -3, D:1) a +0 whip (21, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 9, D:1) a ball python corpse (skeletalised by now) (29, 6, D:1) a bat corpse (skeletalised by now) (30, -15, D:1) a +0 scale mail (32, 9, D:1) a ball python corpse (skeletalised by now) (33, 6, D:1) a hobgoblin corpse (skeletalised by now) (33, 8, D:1) a hobgoblin corpse (skeletalised by now) (33, 12, D:1) 7 stones (35, 9, D:1) a hobgoblin corpse (skeletalised by now) (38, -11, D:1) a jackal skeleton (40, -11, D:1) a jackal skeleton (42, -18, D:1) a +5 ring of evasion (45, -11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Topti's General Store a +3 vampiric rapier (406 gold) a manual of Fire Magic (1120 gold) a scroll of revelation (105 gold) a +0 phantom mirror (560 gold) a potion of mutation (unknown) (112 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a potion of might (unknown) (56 gold) (0, 0, D:2) a +0 sling (5, -16, D:2) 2 stones (7, -9, D:2) 6 stones (8, -4, D:2) a +0 dagger 2 stones (9, -29, D:2) a bat skeleton (9, -5, D:2) a hobgoblin skeleton (13, -45, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -15, D:2) a +0 robe (20, -22, D:2) 3 stones a rat corpse (skeletalised by now) (25, -25, D:2) a ball python skeleton (26, -23, D:2) a hobgoblin skeleton (30, -29, D:2) a staff of earth (32, -45, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -20, D:2) a hobgoblin skeleton (43, -31, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Ysups's Distillery a potion of might (unknown) (44 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of magic (unknown) (88 gold) 2 potions of berserk rage (unknown) (110 gold) a potion of curing (33 gold) (0, 2, D:3) a +0 robe (3, -48, D:3) a +0 leather armour (6, -2, D:3) 5 stones (7, -45, D:3) a +0 club (12, -34, D:3) a +0 sling (14, -20, D:3) a +0 dagger (16, -45, D:3) a +0 dagger a +0 leather armour (16, -44, D:3) a +0 dagger a +0 leather armour an orc skeleton (16, -42, D:3) a +0 mace (18, -45, D:3) 9 stones (19, -45, D:3) a +0 club a +0 leather armour an orc skeleton (23, -12, D:3) a +0 dagger (26, -21, D:3) a +0 short sword (38, -53, D:3) a jackal corpse (skeletalised by now) (41, -32, D:3) 3 potions of moonshine (43, -43, D:3) a +0 hand axe (44, -31, D:3) a bat corpse (skeletalised by now) (50, -54, D:3) the +11 mace of Eternal Vigilance {heavy, ^Contam rElec rF++ Str+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). (58, -42, D:3) 4 stones Level 4 of the Dungeon (0, 4, D:4) 11 gold pieces (7, 3, D:4) a wand of acid (12)