Magatonman Level 1 of the Dungeon (0, 0, D:1) 9 stones (2, 1, D:1) a quokka corpse (skeletalised by now) (3, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 12, D:1) a +0 whip (6, 4, D:1) a +0 club (11, -4, D:1) a +0 mace (11, 8, D:1) a ball python corpse (skeletalised by now) (18, 19, D:1) a +0 club (23, 11, D:1) a hobgoblin corpse (skeletalised by now) (27, 24, D:1) a +0 dagger a goblin skeleton (27, 25, D:1) a ball python skeleton (36, 20, D:1) a jackal corpse (skeletalised by now) (40, 20, D:1) a +0 flail a +0 club a +0 short sword a +0 dagger a goblin skeleton a kobold skeleton a kobold skeleton (44, 17, D:1) a hobgoblin skeleton (47, -6, D:1) a bat skeleton (47, -4, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -32, D:2) a ball python corpse (skeletalised by now) (2, -12, D:2) a flux talisman (3, -32, D:2) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (4, -5, D:2) a quokka corpse (skeletalised by now) (4, -2, D:2) a +0 club (11, -49, D:2) a +0 short sword a kobold skeleton (15, -30, D:2) a +0 whip (20, -51, D:2) 5 poisoned darts (30, -44, D:2) a +0 robe (45, -48, D:2) the +4 spear "Rummage" {pain, *Rage rN+++ Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). (45, -31, D:2) an amulet of guardian spirit 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones (6, 13, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) (6, 14, D:3) a frilled lizard corpse (skeletalised by now) (7, 18, D:3) a rat corpse (skeletalised by now) (14, 23, D:3) a rat corpse (skeletalised by now) (15, 23, D:3) a +0 mace an orc corpse (skeletalised by now) (21, 1, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (4, 7, D:4) an adder corpse