Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 16454651648868178221 81 Magatonman the Vexing (level 4, 0/27 HPs) Began as a Poltergeist Enchanter on Feb 21, 2025. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1439 turns). Magatonman the Vexing (Poltergeist Enchanter) Turns: 1439, Time: 00:02:10 Health: 0/27 AC: 4 Str: 4 XL: 4 Next: 20% Magic: 1/7 EV: 11 Int: 17 God: Gold: 96 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 6 poisoned darts Armour b - a +0 cloak (haunted) Jewellery i - a ring of magical power Scrolls f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} Potions c - 2 potions of invisibility e - a potion of mutation {unknown} h - a potion of moonshine {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 5.9 Stealth - Level 2.0 Spellcasting + Level 6.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 28% 2 Tukima's Dance Hex 23% N/A 4% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Teleport Other Tloc 1% N/A 50% 3 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Arcjolt Conj/Air 0% 1d10 99% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10566 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Sorry, you're not good enough to have a special ability. Unknown command. A hobgoblin is nearby! You gain 3 HP, and have [25/27] HP; You gain 2 MP, and have [4/7] MP A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin throws a stone. The stone hits you. You take 4 HP, and have [22/27] HP The hobgoblin throws a stone. The stone misses you. There is an open door here. A bat and an endoplasm come into view. Found a club. Found an escape hatch in the ceiling. The endoplasm quivers. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 great sword! You take 8 HP, and have [14/27] HP !!!!! HP Warning !!!!! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You take 13 HP, and have [1/27] HP !!!!! HP Warning !!!!! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 great sword and quivering stones (lightly wounded, chance to affect: 63%) The hobgoblin looks drowsy... You feel bolstered by spreading misfortune. You lose 2MP, and have [2/7] MP The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (chance to affect: 63%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. You resist. You die... #+# ....b# #.#####.....## ######.#...#....... ....#.#...#..<.... ### #####.....?..#....... #.. .............#....... ###.# ######....)..!##.......#####...# ##.............'@J.............>. ...####†.......##########.###[.<# #<......#.#........ #...# ......###.######### #...# ......'......# #...# ......##....... #...# ......##....... #...# .....$##....... #...# ......# ....... ....# You could see an endoplasm and a bat (asleep). Vanquished Creatures 4 adders (D:2) 2 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 9 goblins 5 hobgoblins 4 jackals (D:2) 3 kobolds A quokka (D:1) 3 bats 2 frilled lizards (D:1) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 205 | D:1 | Reached skill level 5 in Stealth 254 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 289 | D:1 | Reached skill level 5 in Hexes 1069 | D:2 | Reached XP level 3. HP: 20/21 MP: 6/6 1146 | D:2 | Learned a level 3 spell: Confusing Touch 1189 | D:2 | Reached skill level 6 in Hexes 1335 | D:2 | Reached XP level 4. HP: 18/27 MP: 7/7 1436 | D:2 | HP: 1/27 [hobgoblin/+0 great sword (13)] 1439 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.9 Hexes | 5 6 | 6.4 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 104 | 13 || 117 Cast: Ensorcelled Hiber | 14 | 6 || 20 Confusing Touch | 1 | || 1 Stab: Sleeping | 12 | 3 || 15 Distracted | 1 | || 1 Confused | 1 | || 1 Armour: Skin | 60 | 4 || 64 Dodge: Dodged | 64 | 4 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1432 | 1396 | 36 | 250 | 804 | 2 | 716.0 | Dungeon | 1432 | 1396 | 36 | 250 | 804 | 2 | 716.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 502 daAuts