Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16621595970575400356 149 Magatonman the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 1, 2025. Slain by Terence ... wielding a +2 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1914 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1914, Time: 00:01:48 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 11/14 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . c - +3 short sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +3 short sword of electrocution (weapon) Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of vulnerability {unknown} j - a scroll of revelation {unknown} l - a scroll of identify {unknown} m - a scroll of summoning {unknown} n - a scroll of teleportation {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} f - a potion of lignification {unknown} g - a potion of enlightenment {unknown} h - a potion of curing {unknown} k - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Sandblast Erth 12% 2d6 9% 1 Dazzling Flash Hex/Fire 12% N/A 24% 3 Passwall Erth 6% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 63% 4 Summon Forest Summ/Tloc 3% N/A 92% 5 Summon Mana Viper Hex/Summ 6% N/A 92% 5 Starburst Conj/Fire 10% 6d5 98% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16085 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb upwards. There is a stone staircase leading down here. You take 3 HP, and have [25/28] HP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence attacks as he pursues you! Terence hits you with a +2 mace of protection. You take 5 HP, and have [20/28] HP You aren't carrying any items that you can evoke. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +2 mace of protection. You take 1 HP, and have [20/28] HP You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +2 mace of protection. You take 6 HP, and have [14/28] HP !!!!! HP Warning !!!!! You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You take 13 HP, and have [1/28] HP !!!!! HP Warning !!!!! You hit Terence. Terence is almost dead. Terence looks irritated. Terence misses you. You barely miss Terence. Terence is almost dead. Terence misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 mace of protection. You die... Terence says, "And stay out!" ######...#### #.............. ...........[# #.#########.#.# ###########.# #.# #.#.# # #.# #.# #.#.# ## #.# #.# #.... .## ####.# #.#### #.#.# ..## ##.##.# #....## ##.... ...####...#.#########...####..... ...'.......>...@@..........+..... ...####...#.#########...####..... ..## ##.##.# ##.## ##.... .#### ####.# #######.### ##..) ....# ####.####.........# ##.. ###)# #.......#.#.###.#.# ##' #.# #.##.##.#.#.###.#.# #. ###.# #.##.##.#.#.#...#.# #. ....# #.##.##.#.#.#.###.# ##. You could see Terence. Vanquished Creatures 8 gnolls (D:2) An adder (D:2) A dart slug (D:1) An orc (D:2) 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 6 hobgoblins 9 jackals (D:2) 5 kobolds A quokka (D:1) 4 ball pythons 4 bats 2 frilled lizards 4 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 170 | D:1 | Learned a level 2 spell: Searing Ray 677 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 938 | D:2 | Reached skill level 5 in Conjurations 1022 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1511 | D:2 | Reached skill level 5 in Spellcasting 1512 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/14 1898 | D:3 | Noticed Terence 1911 | D:2 | HP: 1/28 [Terence/+2 mace of protection (13)] 1914 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minivault_27, minmay_tromino_v4_b D:2: layout_loops_corners, minmay_surrounded D:3: cheibrodos_old_hovel, layout_basic, minivault_24, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | 7 || 13 Cast: Magic Dart | 65 | 49 || 114 Searing Ray | | 3 || 3 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1913 | 1855 | 58 | 25 | 1597 | 3 | 637.7 | Dungeon | 1913 | 1855 | 58 | 25 | 1597 | 3 | 637.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1040 daAuts D:1: 865 daAuts D:3: 7 daAuts