Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7185243485740624436 368 Magatonman the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Feb 1, 2025. Slain by a wolf (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:21 (2546 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 2546, Time: 00:04:21 Health: -2/32 AC: 5 Str: 4 XL: 6 Next: 41% Magic: 2/23 EV: 11 Int: 31 God: Gold: 103 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . e - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . r - +2 toga "Victory" {*Victory Int+2 Slay+2 Clar} rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - +6 ring of intelligence HPRegen 0.25/turn l - ring of magical power MPRegen 0.36/turn %: clarity @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 129 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons e - a +1 short sword of draining (weapon) Missiles y - 5 poisoned darts Armour a - a +0 robe j - a +0 cloak (worn) r - the +2 toga "Victory" (worn) {*Victory Int+2 Slay+2 Clar} (You found it on level 3 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery f - a +4 ring of protection l - a ring of magical power (worn) o - a ring of ice p - a +6 ring of intelligence (worn) Talismans k - a talisman of death Wands n - a wand of flame (8) u - a wand of polymorph (6) Scrolls d - a scroll of brand weapon m - a scroll of teleportation s - a scroll of immolation {unknown} t - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} g - 2 potions of heal wounds h - a potion of curing {unknown} i - a potion of cancellation {unknown} q - a potion of attraction {unknown} v - a potion of lignification {unknown} w - a potion of invisibility {unknown} x - a potion of enlightenment {unknown} z - a potion of mutation {unknown} A - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 4.5 Spellcasting - Level 5.3 Conjurations + Level 5.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 d - Fulminant Prism Conj/Alch 20% 3d12 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26890 Temple: D:4-7 Altars: Shops: D:2 ? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You lose 4MP, and have [7/23] MP Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You lose 3MP, and have [4/23] MP Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You lose 4MP, and have [0/23] MP Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (will become a wolf, an iguana, or a scorpion, chance to affect: 49%) The centaur resists with some effort. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (will become a wolf, an iguana, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [5/32] HP Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (will become a wolf, an iguana, or a scorpion, chance to affect: 49%) The centaur evaporates and reforms as a wolf! Things that are here: a +0 hand axe; an orc corpse The wolf attacks as it pursues you! The wolf bites you! You die... ......... #..#....# #....... ##### #....... ..)?.####.#..# ##.........#... #.# ## #....))>...#... #.# ##. #.####h<..##..# #.# #.. #)@..##..# #.# #.. ##....##..# #.# .#.. #..$..##..# #)##.#.. ##....##..###)#..#.# ##..............#.# ###########.####.# #......# #........... #........... You could see a wolf. Vanquished Creatures A marrowcuda (D:5) 2 howler monkeys Ijyb (D:4) An iguana (D:4) A sleepcap (D:5) 6 gnolls 3 adders A dart slug (D:1) 2 ribbon worms 7 orcs 3 bats 7 endoplasms 2 giant cockroaches 3 goblins 7 hobgoblins 3 quokkas 9 ball pythons 2 frilled lizards 9 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 778 | D:2 | Learned a level 2 spell: Searing Ray 878 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 969 | D:2 | Found Lewatt's Magic Scroll Shop. 984 | D:2 | Bought a scroll of identify for 26 gold pieces 1150 | D:2 | Found a faded altar of an unknown god. 1495 | D:3 | Reached skill level 5 in Conjurations 1520 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1525 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1530 | D:3 | Learned a level 4 spell: Fulminant Prism 1591 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 1600 | D:3 | Got the +0 toga "Victory" {*Victory Clar} 1765 | D:3 | Reached skill level 1 in Alchemy 2174 | D:4 | Noticed Ijyb 2183 | D:4 | Killed Ijyb 2184 | D:4 | Reached XP level 5. HP: 24/28 MP: 13/13 2388 | D:4 | Noticed Edmund 2437 | D:5 | Entered Level 5 of the Dungeon 2484 | D:5 | Reached XP level 6. HP: 32/32 MP: 11/14 2499 | D:5 | Reached skill level 5 in Alchemy 2546 | D:5 | Slain by a wolf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic, basic_ecumenical_altar, serial_shops, shop, nicolae_twisty_statue_hallways D:3: layout_basic D:4: layout_rooms, gammafunk_temple_overflow_forgotten, serial_shops, nicolae_shop_statue_plus, st_stairs_2, nicolae_houndstooth_variations, uniq_edmund, uniq_ijyb D:5: layout_basic, slow_altar_2, enter_ossuary_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Alchemy | 2 4 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | 3 | 12 || 15 Cast: Magic Dart | 81 | 54 || 135 Searing Ray | | 12 || 12 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 5 || 5 Evoke: Wand | | 3 || 3 Use: Scroll | | 3 || 3 Armour: Robe | 7 | 22 || 29 Dodge: Dodged | 14 | 17 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2541 | 2400 | 141 | 38 | 1880 | 5 | 508.2 | Dungeon | 2541 | 2400 | 141 | 38 | 1880 | 5 | 508.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 688 daAuts D:3: 685 daAuts D:4: 284 daAuts D:5: 108 daAuts