Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 6200602698295871407 65 Magatonman the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 28, 2025. Constricted to death by Ijyb (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1442 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1442, Time: 00:01:13 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 92% Magic: 5/10 EV: 1 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: grasped by roots, constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +0 short sword of venom (weapon) Missiles l - 4 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of boots (worn) Jewellery c - a ring of ice Wands h - a wand of flame (9) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} Potions b - 2 potions of magic g - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10558 Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Ijyb stops to check on her wand. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You take 1 HP, and have [18/19] HP The roots' grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. You take 4 HP, and have [14/19] HP !!!!! HP Warning !!!!! You escape the roots' grasp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Ijyb misses you. Things that are here: a +0 club; a +0 club You closely miss Ijyb. Ijyb hits you with a +0 dagger. You take 4 HP, and have [11/19] HP !!!!! HP Warning !!!!! You hit Ijyb. Ijyb is poisoned. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You take 3 HP, and have [8/19] HP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of roots (lightly wounded, very poisoned, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb screams, "Me am play god!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" #..PPP... #.P...... ##.PP.ß..P #..P....PP #...PPPP.. #.#..P.... ###### #......... ß.#.#.ß..### ###.###... ......)g@..######..# #... .........#..##....## #### .........##..#....### # .........###........# # .........# ##.......# # ß.#.#.ß..# #.......# # # ######## #.......##### .............. ...###########. You could see Ijyb (very poisoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 bats (D:1) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 7 kobolds 2 quokkas (D:1) 4 ball pythons 3 frilled lizards 10 goblins 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 740 | D:2 | Learned a level 2 spell: Searing Ray 778 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 966 | D:2 | Reached skill level 5 in Conjurations 1433 | D:2 | Noticed Ijyb 1442 | D:2 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, nicolae_kite_square_tiling_tiny D:2: kennysheep_the_goblin_king, layout_basic, dreamdust_mushroom_princess Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Action || total ---------------------------++------- Melee: Short sword || 62 Cast: Magic Dart || 11 Searing Ray || 4 Stab: Sleeping || 6 Armour: Robe || 40 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1400 | 40 | 48 | 1080 | 2 | 720.0 | Dungeon | 1440 | 1400 | 40 | 48 | 1080 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 705 daAuts