Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 12825033417521796615 133 Magatonman the Conjurer (level 4, -13/24 HPs) Began as a Deep Elf Conjurer on Jan 28, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (2444 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 2444, Time: 00:01:43 Health: -13/24 AC: 2 Str: 4 XL: 4 Next: 94% Magic: 7/13 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Missiles p - 4 poisoned darts Armour a - a +0 robe (worn) g - a scarf of resistance (worn) Jewellery s - an amulet of reflection Scrolls c - a scroll of enchant armour {unknown} i - 5 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} o - a scroll of teleportation {unknown} r - 2 scrolls of revelation {unknown} Potions b - a potion of magic d - 2 potions of cancellation {unknown} e - a potion of attraction {unknown} f - a potion of haste {unknown} h - a potion of invisibility {unknown} j - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} m - a potion of curing {unknown} n - a potion of heal wounds {unknown} q - a potion of lignification {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Irradiate Conj/Alch 10% 3d15 58% 5 Petrify Alch/Erth 6% N/A 63% 4 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15556 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History MP Full (13) There is an open door here. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. You take 1 HP, and have [13/24] HP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 76% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. You kill the jackal! The searing ray misses the jackal. (Press . to maintain the ray.) You lose 2MP, and have [11/13] MP The searing ray misses the jackal. The jackal misses you. You lose 1MP, and have [10/13] MP The searing ray hits the jackal! You kill the jackal! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You take 5 HP, and have [9/24] HP !!!!! HP Warning !!!!! You lose 1MP, and have [9/13] MP You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ## +# ###########.#.. .........#... ########.#.### # #####.......# #. .........##.# #.########.#.###.### #.#.......†....@.#...# ##..............#†###.# ########...######.#.#.# ###....'...# #o#...# ##..####...# #o#.### ##.## ##### #.#.# ##.# #####o#'## ##.# #........# #..##########.(..##### You could see an orc priest, an orc wizard and an orc. Vanquished Creatures Jessica (D:3) 2 adders 2 dart slugs 2 orcs (D:3) 6 endoplasms 6 giant cockroaches 8 goblins 4 hobgoblins 5 jackals 6 kobolds 4 quokkas 4 ball pythons 14 bats 7 frilled lizards 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 321 | D:1 | Learned a level 2 spell: Searing Ray 758 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1147 | D:2 | Reached skill level 5 in Conjurations 1475 | D:2 | Identified the +11 plate armour "Feuwiadgh" {rElec rF- | Str+4} 1570 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1930 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1935 | D:3 | Learned a level 4 spell: Fulminant Prism 1939 | D:3 | Noticed Jessica 1949 | D:3 | Killed Jessica 2264 | D:3 | Reached skill level 5 in Spellcasting 2444 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, skrybe_limestone_x D:2: layout_basic D:3: layout_basic, chequers_serial_rivers_room_b, st_stairs_3, kennysheep_potato, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 91 | 33 || 124 Searing Ray | | 3 || 3 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 16 | 5 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2442 | 2394 | 48 | 84 | 2011 | 3 | 814.0 | Dungeon | 2442 | 2394 | 48 | 84 | 2011 | 3 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1070 daAuts D:2: 852 daAuts D:3: 519 daAuts