Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 1068153475259195070 299 Magatonman the Conjurer (level 6, 0/42 HPs) Began as a Deep Elf Conjurer on Jan 26, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:35 (2969 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 2969, Time: 00:02:36 Health: 0/42 AC: 23 Str: 4 XL: 6 Next: 13% Magic: 3/16 EV: 2 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . q - +2 short sword (elec) rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + o - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.30/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration, (antennae 1), frail 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom p - the +2 dagger of the Onslaught {venom, +Blink rPois rC++ Str-4} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). q - a +2 short sword of electrocution (weapon) Armour a - a +0 robe (melded) o - a +0 helmet (melded) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of amnesia {unknown} e - 4 scrolls of identify {unknown} j - 4 scrolls of blinking {unknown} Potions b - 2 potions of magic l - a potion of heal wounds {unknown} m - a potion of curing {unknown} n - a potion of resistance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting + Level 5.9 Conjurations + Level 2.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d513% 4 d - Fulminant Prism Conj/Alch 16% 3d10 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 10% N/A 22% 3 Sigil of Binding Hex 10% N/A 22% 3 Dimensional Bullseye Hex/Tloc 10% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21034 Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. ((You have a pair of small antennae on your head.)) You are frail. (-10% HP) Message History You feel very sick. The scorpion is attracted toward you. You take 3 HP, and have [6/28] HP; You lose 4MP, and have [3/14] MP Casting: Iskenderun's Mystic Blast (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (translocational energy, severely wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 6! You take 1 HP, and have [5/32] HP; You lose 1MP, and have [2/16] MP Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 HP, and have [3/32] HP It was a potion of lignification. You turn into a tree. Your +0 robe and +0 helmet meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Now you have [4/48] HP Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 HP, and have [2/48] HP * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 HP, and have [1/48] HP It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! You feel frail. You die... #####...........). ### ########>###.. ##.## #.# #). #...# #.# #.. ... #.# #.. ... #.# #.. #.# #.###.. #.# ##.##... #♣# #..#.... #.####### #.##.... #.......###.##.... ####..####........... #.....# #####.####.. #.###.## #......... #.###.##...#####..#####.. #...#............# #.. #.###.##...#####..#####.. There were no monsters in sight! Vanquished Creatures 2 scorpions (D:4) A hound (D:2) An orc wizard (D:4) Terence (D:2) 4 adders A dart slug (D:3) 5 orcs 4 ball pythons 4 bats 6 endoplasms A giant cockroach (D:1) 10 goblins 2 hobgoblins 6 jackals 9 kobolds A quokka (D:2) 2 frilled lizards (D:2) 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 186 | D:1 | Learned a level 2 spell: Searing Ray 394 | D:1 | Found Mefez's Armour Shoppe. 578 | D:2 | Noticed Terence 593 | D:2 | Killed Terence 594 | D:2 | Reached XP level 3. HP: 9/19 MP: 2/10 676 | D:2 | Reached skill level 5 in Conjurations 801 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 848 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 853 | D:2 | Learned a level 4 spell: Fulminant Prism 1009 | D:2 | Reached skill level 1 in Translocations 1607 | D:3 | Identified the +6 dagger "Fecik" {holy, *Slow rF+ Stlth+} 1871 | D:3 | Identified the +2 dagger of the Onslaught {venom, +Blink | rPois rC++ Str-4} 1913 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 2686 | D:4 | Reached skill level 5 in Spellcasting 2964 | D:4 | Reached XP level 6. HP: 5/32 MP: 2/16 2966 | D:4 | HP: 2/48 [poisoned by a scorpion] 2969 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 2969 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2969 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, angelslayer_ecumenical_altar_muddy D:2: layout_basic, nrook_loot_triangle, nicolae_eternal_life, uniq_terence D:3: layout_basic, roderic_st_hans_cross D:4: minmay_chambers_of_fours, layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.9 Translocations | 1 2 | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 54 || 54 Short sword | | 1 || 1 Cast: Magic Dart | 49 | 32 || 81 Searing Ray | 1 | 7 || 8 Iskenderun's Myst | | 2 || 2 Use: Potion | | 4 || 4 Stab: Sleeping | | 2 || 2 Armour: Robe | 2 | 39 || 41 Dodge: Dodged | 1 | 32 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2966 | 2900 | 66 | 311 | 2214 | 4 | 741.5 | Dungeon | 2966 | 2900 | 66 | 311 | 2214 | 4 | 741.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 959 daAuts D:3: 878 daAuts D:4: 635 daAuts D:1: 492 daAuts