Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 17248617477254121682 825 Magatonman the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Jan 25, 2025. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:04:27 (3687 turns). Magatonman the Thaumaturge (Deep Elf Conjurer) Turns: 3687, Time: 00:04:28 Health: -1/36 AC: 9 Str: 6 XL: 7 Next: 64% Magic: 4/20 EV: 16 Int: 31 God: Gold: 244 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . q - +0 short sword "Trog's Scorn" {venom, rC+ Str+2} rCold + . . (no offhand) rNeg . . . s - +2 leather armour {rPois} rPois + r - +2 helmet rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.26/turn n - +6 ring of intelligence MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons q - the +0 short sword "Trog's Scorn" (weapon) {venom, rC+ Str+2} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Armour a - a +0 robe i - a +0 pair of gloves (worn) r - a +2 helmet (worn) s - a +2 leather armour of poison resistance (worn) Jewellery f - a +5 ring of evasion (worn) l - a ring of protection from cold n - a +6 ring of intelligence (worn) Wands o - a wand of warping (7) t - a wand of flame (29) x - a wand of digging (5) Scrolls c - 3 scrolls of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - 3 scrolls of teleportation p - a scroll of fog {unknown} u - a scroll of brand weapon {unknown} v - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} g - 2 potions of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of might {unknown} m - a potion of haste {unknown} w - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 8.2 Spellcasting + Level 7.8 Conjurations + Level 0.5 Translocations + Level 0.3 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 11% 4 d - Fulminant Prism Conj/Alch 19% 3d10 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 76% 2d9 1% 2 Poisonous Vapours Alch/Air 52% 1d3 5% 1 Summon Small Mammal Summ 48% N/A 6% 1 Call Imp Summ 24% N/A 10% 2 Call Canine Familiar Summ 12% N/A 19% 3 Dazzling Flash Hex/Fire 24% N/A 19% 3 Frozen Ramparts Ice 24% 1d4 19% 3 Ozocubu's Armour Ice 12% N/A 19% 3 Olgreb's Toxic Radiance Alch 15% N/A 45% 4 Eringya's Surprising Cr Summ 12% N/A 52% 4 Metabolic Englaciation Hex/Ice 6% N/A 86% 5 Starburst Conj/Fire 18% 6d7 88% 6 Fulsome Fusillade Conj/Alch 19% (3-5)d9 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25535 Temple: D:4-7 Altars: Ashenzari Wu Jian Zin Annotations: D:4 2 transporters, HLJ133's ghost, amateur OnGl Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You take 10 HP, and have [26/36] HP !!!!! HP Warning !!!!! You lose 4MP, and have [2/20] MP A water moccasin comes into view. A jelly comes into view. Your fulminant prism crackles loudly. The water moccasin moves out of view. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow closely misses you. You hear an angry hiss. You hear a shout! The centaur shoots an arrow. The arrow completely misses you. The water moccasin hisses angrily. The centaur shoots an arrow. The arrow hits you. You take 5 HP, and have [23/36] HP Found a puce potion. The jelly quivers. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. x2 You take 5 HP, and have [21/36] HP The orc wizard points at you and mumbles some strange words. The puff of flame hits you! There is a stone staircase leading down here. You take 9 HP, and have [12/36] HP !!!!! HP Warning !!!!! Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the jelly. The jelly is moderately wounded. The jelly is knocked back by the mystic blast. The mystic blast hits the orc wizard. The orc wizard is moderately wounded. The orc wizard is knocked back by the mystic blast. The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... #. #.....# ..### .. #. #...### ....! ..####.## ##...#####..... ........###.......#....# ###...##.................## #..........#..............# ..........##....S........#. ..#.........##...c)......... ......##..##..@.J.#...###.. ###......###..##.#...###.. ######....###.....##......... ....#.......#...o...........# ...................##........ ###.....#.###.#...##...#..... #.#...#...#####......#..#.. ####...>...# #....#####... #....#..# ###### #.. You could see a water moccasin, a centaur, a jelly and an orc wizard. Vanquished Creatures A hornet (D:4) Eustachio (D:4) An ogre (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) An orc priest (D:3) Ijyb (D:4) A sleepcap (D:5) An orc wizard (D:3) Robin (D:4) 7 adders A shadow imp (D:5) A white imp (D:5) 3 dart slugs 2 ribbon worms 11 orcs 5 bats 9 endoplasms A giant cockroach (D:1) 11 goblins 9 hobgoblins 6 kobolds 2 quokkas (D:4) 4 ball pythons 3 frilled lizards (D:1) 12 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 237 | D:1 | Learned a level 2 spell: Searing Ray 514 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1007 | D:2 | Reached skill level 4 in Spellcasting 1372 | D:2 | Reached skill level 5 in Conjurations 1453 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1630 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1635 | D:2 | Learned a level 4 spell: Fulminant Prism 1714 | D:3 | Reached skill level 5 in Spellcasting 1772 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2221 | D:5 | Entered Level 5 of the Dungeon 2224 | D:4 | Noticed Robin 2267 | D:4 | Killed Robin 2372 | D:4 | Identified the +0 short sword "Trog's Scorn" {venom, rC+ | Str+2} 2496 | D:4 | Noticed Eustachio 2509 | D:4 | Killed Eustachio 2510 | D:4 | Reached skill level 6 in Spellcasting 2510 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/17 2607 | D:4 | Found a broken altar of Ashenzari. 2717 | D:4 | Noticed Ijyb 2726 | D:4 | Killed Ijyb 2812 | D:4 | Found a glowing silver altar of Zin. 2957 | D:4 | Found an ornate altar of the Wu Jian Council. 3033 | D:4 | Found a transporter. 3033 | D:4 | Identified the +6 dire flail "Fiwoaw" {freeze, rPois} 3033 | D:4 | Noticed HLJ133's ghost (amateur OnGl) 3145 | D:4 | Found a transporter. 3368 | D:4 | Reached skill level 7 in Spellcasting 3433 | D:4 | Reached XP level 7. HP: 36/36 MP: 14/19 3448 | D:4 | Noticed a hornet 3454 | D:4 | Killed a hornet 3455 | D:4 | Reached skill level 8 in Spellcasting 3687 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, minivault_23, serial_park_tiny_pond, minmay_rat_gold_closets D:2: layout_loops_ring D:3: layout_rooms D:4: layout_basic, lemuel_coloured_pillars_altar, nicolae_ashenzari_skybound, nzn_wu_jian_contemplation, gammafunk_ghost_smash, minmay_bent, uniq_ijyb, uniq_eustachio, uniq_robin D:5: layout_cave_pools, mrwooster_statue_mirror Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 8 | 8.2 Conjurations | 5 6 7 | 7.8 Fighting | | 0.2 Translocations | | 0.5 Alchemy | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 4 | || 4 Cast: Magic Dart | 79 | 55 | 11 || 145 Searing Ray | | 12 | 1 || 13 Fulminant Prism | | 4 | 8 || 12 Iskenderun's Myst | | 1 | 2 || 3 Use: Scroll | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | | 13 | || 13 Leather armour | | 3 | 8 || 11 Dodge: Dodged | 1 | 36 | 8 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3681 | 3543 | 138 | 314 | 2732 | 5 | 736.2 | Dungeon | 3681 | 3543 | 138 | 314 | 2732 | 5 | 736.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1342 daAuts D:1: 941 daAuts D:2: 728 daAuts D:3: 530 daAuts D:5: 138 daAuts