Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 11400960704738966247 995 Magatonman the Magician (level 7, -2/35 (36) HPs) Began as a Deep Elf Conjurer on Jan 25, 2025. Was an Initiate of Sif Muna. Slain by a wight ... wielding a +0 dire flail (5 damage) ... on level 6 of the Dungeon. The game lasted 00:05:01 (4997 turns). Magatonman the Magician (Deep Elf Conjurer) Turns: 4997, Time: 00:05:02 HP: -2/35 (36) AC: 4 Str: 4 XL: 7 Next: 99% MP: 0/19 EV: 12 Int: 29 God: Sif Muna [......] Gold: 267 SH: 0 Dex: 13 Spells: 6/20 levels left rFire + . . g - staff of conjuration rCold . . . (no offhand) rNeg . . . s - +2 robe of Kindness {rF+ Int+4} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: about to teleport, lightly drained A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 267 gold pieces. Inventory: Hand Weapons p - the +10 mace "Ongameng" {drain, rF+ rC++ rN+++ Dex-2} (You found it in a sewer) rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). Missiles q - 4 curare-tipped darts Armour a - a +0 robe d - a +0 buckler s - the +2 robe of Kindness (worn) {rF+ Int+4} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Magical Staves g - a staff of conjuration (weapon) Jewellery k - a ring of protection from fire Wands n - a wand of iceblast (7) Scrolls e - a scroll of identify l - 3 scrolls of vulnerability r - a scroll of brand weapon {unknown} t - a scroll of immolation {unknown} u - a scroll of noise {unknown} Potions b - a potion of magic c - 5 potions of mutation f - 2 potions of haste h - 2 potions of enlightenment {unknown} i - 3 potions of curing {unknown} j - a potion of might {unknown} m - 2 potions of brilliance {unknown} v - a potion of resistance {unknown} Skills: + Level 4.5 Dodging - Level 3.0 Stealth * Level 7.3 Spellcasting * Level 7.2 Conjurations + Level 2.7 Translocations + Level 2.7 Alchemy + Level 1.2 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 56% 2d12 (+2d66% 4 d - Fulminant Prism Conj/Alch 28% 3d14 6% 4 e - Stone Arrow Conj/Erth 94% 3d12 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d10 1% 2 Construct Spike Launche Frge 20% 2d3 8% 2 Rending Blade Conj/Frge 47% 2d7 11% 4 Launch Clockwork Bee Frge 10% N/A 14% 3 Sigil of Binding Hex 10% N/A 14% 3 Eringya's Surprising Cr Summ 10% N/A 43% 4 Diamond Sawblades Frge 5% 4d5 100% 7 Lehudib's Crystal Spear Conj/Erth 23% 10d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26854 Temple (1/1) D:5 Zot: 5998 Sewer (visited) Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 ( D:5 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A wight comes into view. It is wielding a +3 falchion of freezing. A wight is nearby! A wight comes into view. It is wielding a +2 scimitar. A wight comes into view. It is wielding a +0 dire flail. You feel a surge of power! The stone arrow hits the wight! The wight is severely damaged. You lose 3MP, and have [16/19] MP You feel a surge of power! The stone arrow misses the wight. The wight hits you with a +3 falchion of freezing. The wight freezes you. You take 3 HP, and have [33/36] HP; You lose 3MP, and have [13/19] MP You feel a surge of power! The stone arrow misses the wight. The wight hits you with a +3 falchion of freezing. You feel drained. The wight freezes you. You take 3 HP, and have [30/35] HP; You lose 2MP, and have [11/19] MP You feel a surge of power! The stone arrow hits the wight! You destroy the wight! Sif Muna accepts your kill. Your life force feels restored. You lose 3MP, and have [8/19] MP You feel a surge of power! The stone arrow misses the wight. You lose 3MP, and have [5/19] MP You feel a surge of power! The stone arrow misses the wight. You lose 2MP, and have [3/19] MP Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (76% to hit) You feel a surge of power! The stone arrow misses the wight. The wight hits you with a +2 scimitar! You feel drained. You take 19 HP, and have [12/35] HP !!!!! HP Warning !!!!! You lose 3MP, and have [0/19] MP Okay, then. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wight hits you with a +2 scimitar! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dire flail. You die... #..### ##.......... ####....######......### .............#..##### ...............## ..............## ..............## ...(...........## ................## ................@# ................zz.# ....................# ...............# ................. .................. ................ ............... You could see 2 wights. Vanquished Creatures Sigmund (D:2) A steam dragon (D:6) An ogre (D:4) A crocodile (Sewer) A scorpion (D:4) A wight (D:6) A bombardier beetle (D:5) A jelly (D:4) 3 orc priests 2 iguanas (D:5) A sleepcap (D:5) 4 gnolls (D:3) 4 adders A river rat (D:3) 4 ribbon worms 3 dart slugs 15 orcs 4 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 10 jackals 4 quokkas 9 ball pythons 7 bats 3 frilled lizards 10 kobolds 8 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 207 | D:1 | Found Ceneuph's Weapon Emporium. 313 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 356 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:2 | Noticed Sigmund 1056 | D:3 | Reached skill level 5 in Conjurations 1095 | D:3 | Found a glowing drain. 1147 | D:3 | Reached XP level 4. HP: 20/24 MP: 7/12 1156 | Sewer | Entered a sewer 1224 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1229 | Sewer | Learned a level 4 spell: Fulminant Prism 1250 | Sewer | Noticed a crocodile 1259 | Sewer | Killed a crocodile 1260 | Sewer | Reached skill level 5 in Spellcasting 1260 | Sewer | Reached XP level 5. HP: 28/28 MP: 2/14 1322 | Sewer | Identified the +10 mace "Ongameng" {drain, rF+ rC++ rN+++ | Dex-2} 1530 | D:2 | Found an ornate altar of the Wu Jian Council. 1786 | D:2 | Killed Sigmund 1787 | D:2 | Reached skill level 1 in Translocations 1787 | D:2 | Reached skill level 1 in Alchemy 1787 | D:2 | Reached XP level 6. HP: 32/32 MP: 5/16 2063 | D:2 | Identified the +2 robe of Kindness {rF+ Int+4} 2716 | D:4 | Learned a level 3 spell: Stone Arrow 2975 | D:4 | Reached XP level 7. HP: 36/36 MP: 14/18 3484 | D:4 | Found a shimmering blue altar of Sif Muna. 3524 | D:4 | Found a blossoming altar of Fedhas. 3814 | D:4 | Became a worshipper of Sif Muna the Loreminder 3977 | D:4 | Found a snail-covered altar of Cheibriados. 3978 | D:4 | Found a radiant altar of Vehumet. 4024 | D:5 | Entered Level 5 of the Dungeon 4284 | D:5 | Found a staircase to the Ecumenical Temple. 4292 | Temple | Entered the Ecumenical Temple 4460 | D:5 | Found Miat's Book Shoppe. 4870 | D:6 | Noticed a steam dragon 4875 | D:6 | Killed a steam dragon 4876 | D:6 | Reached skill level 1 in Invocations 4997 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, nicolae_shop_crystal, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_roman, minmay_misc_feat_iff D:2: cheibrodos_pilgrimage, layout_loops_ring, basic_altar, minmay_distorted, uniq_sigmund D:3: layout_loops_cross, cheibrodos_sewer_entry_sluice D:4: minmay_general_purpose_star, layout_basic, mainiacjoe_overflow_surrounded_room, nicolae_overflow_hidden_temple, minivault_19 D:5: layout_gridville, minmay_temple_entry_gardened_gates, serial_shops, shop D:6: layout_layer_cave, ebering_ghost_reflecting_pool Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 | 4.5 Spellcasting | 4 5 6 7 | 7.3 Conjurations | 5 6 7 | 7.2 Translocations | 1 2 | 2.7 Alchemy | 1 2 | 2.7 Invocations | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 31 | | || 31 Cast: Magic Dart | 65 | 60 | || 125 Searing Ray | 4 | 6 | || 10 Fulminant Prism | | 6 | || 6 Stone Arrow | | 13 | 34 || 47 Use: Scroll | | | 6 || 6 Stab: Sleeping | 2 | | || 2 Armour: Robe | 31 | 9 | 9 || 49 Dodge: Dodged | 29 | 5 | 2 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5017 | 4694 | 323 | 460 | 3555 | 8 | 627.1 | Dungeon | 4780 | 4457 | 323 | 382 | 3455 | 6 | 796.7 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 236 | 236 | 0 | 78 | 100 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1312 daAuts D:2: 861 daAuts D:1: 853 daAuts D:5: 826 daAuts D:3: 781 daAuts Sewer: 236 daAuts D:6: 144 daAuts Temple: 1 daAuts